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#11
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Thanks for the replies all.
How does sneak work with monk pulling? | ||
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#12
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Block is what pushes monks above and beyond what the plate tanks can achieve at baseline (i.e. Not a warrior under discipline).
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#13
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Block is just the Monk version of parry.
The problem is that block is about 3 times better at avoiding attacks than parry is. Here is one parse that put block at ~10% and parry at 3%. Monks are op. | ||
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Last edited by Sage Truthbearer; 05-18-2016 at 05:12 PM..
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#14
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Monk just gets so many advantages in this time line, I think of them as the only true hybrid (able to fill multiple roles.)
Great dps Great mitigation Great itemization at all levels, low end, high end, and BiS Great skills Good disciplines Decent hitpoints: higher than all but 3 classes no? Could be wrong here Low ac gear, but ac bonus Great complements: sneak+fd+eye+stonestance, mend+fungi+mitigation+high bind wound skill They are also self sufficient, complement other classes well, and stack well with others of same class-type: meaning having one monk already doesn't really diminish the role of a class that fills the same role as the monk. | ||
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#15
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Quote:
When FD, use sneak till it works (to know it worked, just wait for cooldown to elapse. If sneak is still activated, it worked. If not, you will have the opportunity to re-use it). When you stand up while sneak is active, any monster turning its back to you will be memblurred. Those facing you and which still have agro on you will start running to you. Also, throwing a shuriken / hammer / jav etc won't break sneak anymore, meaning that if you memblurred the whole train (i.e they are all pathing back away from you), you can still tag the closest one without re-aggroing the others since sneak won't break.
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Froggie - Phantasmist // Choui - Sorcerer Mylene - Arch Mage // Fools - Virtuoso Cerras - Hierophant // Dharkan - Warlock Kirua - Assassin // Veuve - Gravelord Tornade - Warder // Fikko - High Priest Dikkenek - Warlord // Barraki - Crusader | |||
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#16
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The main difference, IMO, between a SK and a Monk is not really what they can do, but what the group/raids expects them to do.
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#17
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Monk tanking is really not viable unless you have a shaman/chanter slowing. If you do, then they are like the best tanks ever
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#18
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I think only Warriors can really tank unslowed stuff
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#19
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Not tank swapping is pretty mind boggling IMO. Defensive discipline doubles the interval of the CH chain, so you can probably fight 2-2.5x longer. But I suppose things like strategy don't matter on either Project 1999 server when the average raid guild fields 80 for content designed for 40.
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#20
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Quote:
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