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#1
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![]() Seriously, why do so many people overlook the hole? Best zone low to mid 50s hands down. Tons of camps are easily accessible with that group, old world mobs have low hp (4k for non golems), rogue mobs to charm that backstab for 350, and tons of random loam and gem drops. Not to mention it has a high ZEM. Is currently never crowded, could stay until 58 and go to HS or just chill until 60.
Just past entrance is a pit that you can fear kite add free too... But exp slows there around 56 Edit: can make a level 1 halfling brell rogue and bind outside... Can drag any corpses to entrance for rez, you are non KoS to elementals / golems / fiends, but can h/s past rats and undead. So CR is the easiest in this zone compared to any other high level dungeon. And yes, you can consent your own body to your own rogue to drag [You must be logged in to view images. Log in or Register.]
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Wedar - Level 60 Grandmaster (Retired)
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Last edited by Rygar; 10-06-2016 at 04:01 PM..
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#2
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__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#3
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![]() HS is a death trap even with a good group - Don't sugar coat the zone, it's dangerous and frustrating -Not saying impossible, but a enc/nec/SK trio could very easily get thier sh!t pushed in in short order.
EDIT: The hole is a great idea and where I would pick | ||
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#4
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![]() Quote:
The hole is just as much a death trap in your statement.
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#5
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Wedar - Level 60 Grandmaster (Retired)
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#6
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![]() Haha I'm the sk...I'm uselss. I have a fungi also if that helps
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#7
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I'll repeat this in another way. Utility is king in this trio. Play smart. Listen folks,. Pets can EAT harm touches, Dots and Stuns. Utilize them as your own personal throw away toy. when I see a pet eat a DT i'll add that to the list also.
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Last edited by Baler; 10-06-2016 at 04:30 PM..
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#8
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#9
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![]() Necro and Enchanter are both good soloists because they don't take hits. The issue, as some have pointed out, is the SK won't really be able to face-tank mobs effectively without a healer.
What you can bring to the table though is chain-pulling or help with fear kiting. For the former, the Enc and Necro just duo mobs really, while you bring them in. HS Basement/North works since you can lull undead and FD split, once spawns are broken its cake, just snare them into the group and have the necro/enc deal with them. Really any of the common Enc/Nec solo spots works (so Lguk dead side, HS, Solb). You can get more creative and look at outdoor fear kiting (Skyfire named cycle is very popular) or look at lower xp more more interesting zones (Velks, DN spiders are easy to fear kite), but it's the same general idea. | ||
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#10
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![]() Quote:
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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