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#11
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Also, Dr4z3r forgot Monks on that list ;(
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Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. ![]() | ||
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#13
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I played a mage, and while in classic they are powerful, they become pretty useless later on when things actually hit hard. Without their pet, theyre useless and become a sitting duck, completely unable to defend themselves except by gating. Coth is a neat gimmick, but I always felt I wasnt contributing nearly as much as other classes.
I never did get the epic though. That would change things quite a bit. | ||
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#14
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I think the problem with the Magician was when Fire Pet became a Wizard, and therefore couldn't tank everything in the game like before.
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#15
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Quote:
Mages should of gotten root, wore plate, something. | |||
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#16
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Quote:
Kunark: Beast Velious: Beast 2.0
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5 Troll Shaman
50 Dark Elf Enchanter 50 Old Halfling Rogue/Troll Shaman 65 Ogre Shaman 70 Erudite Paladin 85 Wood Elf Bard/Dark Elf Enchanter | |||
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#17
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Quote:
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#18
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Think you forgot monk :P
Anyways. Mages are far from useless in kunark, they could solo well, they just had to use their earth pet and throw a ds on it. Mages soloed very well all the way through kunark and velious and some in luclin, though they became shit for solo in planes of power. It's all about adaptation. The mage epic is almost not worth mentioning, it's the hardest epic in the game and you wont see many with it. | ||
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#19
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Mage epic is harder than warrior? =O
__________________
My Characters:
Sslipknot Oppressor (55 Iksar warrior) Armandoe Hyperblade (51 Half elf Bard) Sslaythe (30 Iksar shaman) Leader of the Harbingers of Thule | ||
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