Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-24-2017, 12:07 PM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 10,470
Default

Quote:
Originally Posted by Trollhide [You must be logged in to view images. Log in or Register.]
Empirical evidence suggests this is untrue, there are a good number of non-classic discretionary changes that have been made.
And for every non-classic change they make a thousand classic ones. Rogean, Nilbog, and the rest have consistently said on this forum (since long before I got here) that their one and only goal is to re-create Everquest as it was in '99, and they have spent a HUGE amounts of time and effort on things (classic research, bug fixes, making the expansions/patches easily play-back-able, etc.) that would only matter if that was their goal.

Are the OOT boats not classic? Yes, due to programming limits ... but how many zones are classic? Does Red have some not-classic changes? Yes, but A) it's a combination of the three Zeks, B) classic PvP was a mess. Are the ZEMs not-classic? Yes, but people on live didn't know the ZEMs so not knowing them here is classic(-ish).

Every not-classic change has logic behind it, and everything else is as classic as they can possibly make it.

Quote:
Originally Posted by Trollhide [You must be logged in to view images. Log in or Register.]
I'm really looking forward to Agnarr, cause if I'm going to be playing non-classic "classic" anyway, I'd like it to not take the better part of a year to reach max level.
To each their own; I'm considering it too. But empirically speaking if you compare P99 and Agnarr, P99 will have less than a tenth of the un-classic things Agnarr will have. For instance, OOT may be not-classic here, but on Agnarr every city zone (and many others) have been poorly re-made. The Agnarr ZEMs (and XP rate in general) is definitely not classic, and Agnarr PvP ... won't even exist (very un-classic).

Play Agnarr if you want live EQ with a lot less expansions. Play P99 if you want the closest experience possible to '99-'01 without a time machine.
__________________

Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
Last edited by loramin; 04-24-2017 at 12:14 PM..
  #2  
Old 04-18-2017, 11:25 AM
Spyder73 Spyder73 is offline
Banned


Join Date: Oct 2014
Location: 36th Chamber
Posts: 1,901
Default

I would guess Daybreak did not want to shut P99 down because that would just enrage the community against them, but 'no more servers or we shut it down' seems likely.

I'm sure Daybreak see's 1500 people logged into P99 and thinks to themselves - "Hrrmm, that's almost $200,000 in yearly profit if we could convert that population into $10 per month subscribers...."

I have not played actual "live" EQ in a very long time but I can't imagine its doing well. The TLPs seem to be where the profits for them are and P99 can be seen as competition for that.
  #3  
Old 04-18-2017, 11:43 AM
NachtMystium NachtMystium is offline
Sarnak

NachtMystium's Avatar

Join Date: Jun 2010
Location: Texas
Posts: 477
Default

Quote:
Originally Posted by Spyder73 [You must be logged in to view images. Log in or Register.]
I would guess Daybreak did not want to shut P99 down because that would just enrage the community against them, but 'no more servers or we shut it down' seems likely.

I'm sure Daybreak see's 1500 people logged into P99 and thinks to themselves - "Hrrmm, that's almost $200,000 in yearly profit if we could convert that population into $10 per month subscribers...."

I have not played actual "live" EQ in a very long time but I can't imagine its doing well. The TLPs seem to be where the profits for them are and P99 can be seen as competition for that.
What always was a deal-breaker for me for any of those live TLP servers is the little things. Non-classic old world zones, probably new skellys, all the other little changes that added up to be big changes altogether. What truly boggles my mind is how does a volunteer program like Project 1999 re-create classic EQ NEAR perfectly down to all those little things, and the actual devs such as daybreak can't do this?

Tbh I'd at least attempt to play on a daybreak server if it had the purity of a project 1999 server. New Freeport and new ro/oasis/commonlands trigger me so hard
__________________
  #4  
Old 04-18-2017, 12:17 PM
Phenyo Phenyo is offline
Fire Giant

Phenyo's Avatar

Join Date: Oct 2014
Location: straight outa cabilis
Posts: 575
Default

Quote:
Originally Posted by NachtMystium [You must be logged in to view images. Log in or Register.]
What always was a deal-breaker for me for any of those live TLP servers is the little things. Non-classic old world zones, probably new skellys, all the other little changes that added up to be big changes altogether. What truly boggles my mind is how does a volunteer program like Project 1999 re-create classic EQ NEAR perfectly down to all those little things, and the actual devs such as daybreak can't do this?

Tbh I'd at least attempt to play on a daybreak server if it had the purity of a project 1999 server. New Freeport and new ro/oasis/commonlands trigger me so hard
P99 is or was a passion project, the culmination of thousands of hours work by a group of people that wanted to recreate classic EQ as closely as possible. Daybreak doesn't care enough, they see the concept as potential profit. It's a very different thing.
  #5  
Old 04-18-2017, 02:23 PM
Lhancelot Lhancelot is offline
Planar Protector

Lhancelot's Avatar

Join Date: Jul 2016
Posts: 3,164
Default

Quote:
Originally Posted by Phenyo [You must be logged in to view images. Log in or Register.]
P99 is or was a passion project, the culmination of thousands of hours work by a group of people that wanted to recreate classic EQ as closely as possible. Daybreak doesn't care enough, they see the concept as potential profit. It's a very different thing.
Exactly, the amount of detail and care put into p99 is obvious.

Also, I have to wonder if perhaps we are the small percentage that like EQ1 this way?

Perhaps we are the odd ones?

I have to admit, I have trouble playing on Phinny for many small details.. like the weapons graphics I have to endure. Like the skellies altered as mentioned above, etc.

I hate the shiny looks and "improved" graphic changes on Phinny.
  #6  
Old 04-18-2017, 03:20 PM
Spyder73 Spyder73 is offline
Banned


Join Date: Oct 2014
Location: 36th Chamber
Posts: 1,901
Default

Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
Also, I have to wonder if perhaps we are the small percentage that like EQ1 this way?

Perhaps we are the odd ones?
There is absolutely no question that we are the weird ones. Most people like progression and progress in their games, yet we the P99 purist yearn for perma frost. The very things that make P99 cool (unforgivingness, need for guild/others, old graphics) are the very same thing that would make a pay to play server collapse, its a paradox that I don't fully understand.

The casual screams and cries about the raid scene on P99 but if they had even 1/2 the gear they think they want they would never log in. Yet the neckbeard never leaves because it's now a status symbol like it was back in 1999. EQ is really at its finest when casuals are crying and the elite are collecting unemployment and neckbearding - its what made EQ great in the first place. This type of sh!t only fly's these days when its free to play
  #7  
Old 04-20-2017, 03:30 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,701
Default

Quote:
Originally Posted by NachtMystium [You must be logged in to view images. Log in or Register.]
What always was a deal-breaker for me for any of those live TLP servers is the little things. Non-classic old world zones, probably new skellys, all the other little changes that added up to be big changes altogether. What truly boggles my mind is how does a volunteer program like Project 1999 re-create classic EQ NEAR perfectly down to all those little things, and the actual devs such as daybreak can't do this?

Tbh I'd at least attempt to play on a daybreak server if it had the purity of a project 1999 server. New Freeport and new ro/oasis/commonlands trigger me so hard
It is an amateur project. Amateur means for the love of it.
  #8  
Old 04-18-2017, 11:40 AM
Lhancelot Lhancelot is offline
Planar Protector

Lhancelot's Avatar

Join Date: Jul 2016
Posts: 3,164
Default

Quote:
Originally Posted by Sk00ba5t3v3 [You must be logged in to view images. Log in or Register.]
If so can you link me thread?
Soon™
  #9  
Old 04-18-2017, 02:39 PM
mickmoranis mickmoranis is offline
Banned


Join Date: Sep 2016
Posts: 5,664
Default

Yea Its going to go live on December 2016, not long now!
  #10  
Old 04-20-2017, 12:27 AM
Sk00ba5t3v3 Sk00ba5t3v3 is offline
Sarnak

Sk00ba5t3v3's Avatar

Join Date: Sep 2013
Location: the deep end
Posts: 339
Default

Don't need to make a new server. Just wipe Red and make some new rules.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:54 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.