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  #11  
Old 05-04-2017, 10:29 AM
Nuggie Nuggie is offline
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I believe the policy of the devs is to have faction on p99 how it is on the live servers -right now-which makes it super easy to check without research. You log on you level xxx on eqlive, you hop a couple zones on your bard speed mount. You wipe out the zone. You check your logs for the faction hit mount. Our boy Daldaen was happy to oblige.

Tbh, with all the years nilbog has been putting in to this project (getting close to 10 I would think) I don't blame him for not wanting to go super gumshoe on faction guessing.
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RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99
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  #12  
Old 05-04-2017, 05:23 PM
Sancta Sancta is offline
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Quote:
Originally Posted by Buriedpast [You must be logged in to view images. Log in or Register.]
level 35's tagging hits randomly.
Where did the "3" come from?
  #13  
Old 05-04-2017, 05:26 PM
Sadiki Sadiki is offline
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Not everything needs to be an argument, jeez people. The fact is you get good faction now, it's been like that for years, and you should probably take advantage of it while you can. You aren't forced to.
  #14  
Old 05-04-2017, 05:34 PM
Lhancelot Lhancelot is offline
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Quote:
Originally Posted by Sadiki [You must be logged in to view images. Log in or Register.]
Not everything needs to be an argument, jeez people. The fact is you get good faction now, it's been like that for years, and you should probably take advantage of it while you can. You aren't forced to.
Some people feel the need to make a statement, but only when they disagree or can find fault in what someone else says. Just the nature of human beans.
  #15  
Old 05-04-2017, 05:40 PM
loramin loramin is offline
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Quote:
Originally Posted by Sadiki [You must be logged in to view images. Log in or Register.]
it's been like that for years
Velious hasn't even been out "for years". Like everything else on this server Velious is the first draft of the dev's attempt to perfectly recreate classic EQ. As with any first draft they don't always get it right, and when they figure that out they fix it.

All this is is a bug getting fixed, and there's just been some healthy discussion over whether it truly is that or something that belongs.
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  #16  
Old 05-05-2017, 09:26 AM
Expediency Expediency is offline
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I've gone from scowling to max ally several times and each time its taken me about 4-6 hours. Maybe that isnt classic but a whole afternoon of tagging mobs ought to be enough for anyone.
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  #17  
Old 05-05-2017, 10:03 AM
kjs86z kjs86z is offline
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Quote:
Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
I've gone from scowling to max ally several times and each time its taken me about 4-6 hours. Maybe that isnt classic but a whole afternoon of tagging mobs ought to be enough for anyone.
This exactly. Wish they'd just leave it as is. Sometimes QoL > "but it isnt classic!"
  #18  
Old 05-05-2017, 10:14 AM
trite trite is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Velious hasn't even been out "for years". Like everything else on this server Velious is the first draft of the dev's attempt to perfectly recreate classic EQ. As with any first draft they don't always get it right, and when they figure that out they fix it.

All this is is a bug getting fixed, and there's just been some healthy discussion over whether it truly is that or something that belongs.
Server is full of non-classic features that have been deemed better by devs.
  #19  
Old 05-05-2017, 11:15 AM
indiscriminate_hater indiscriminate_hater is offline
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Quote:
Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
I've gone from scowling to max ally several times and each time its taken me about 4-6 hours. Maybe that isnt classic but a whole afternoon of tagging mobs ought to be enough for anyone.
Not vlassic
  #20  
Old 05-05-2017, 11:16 AM
syztem syztem is offline
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Just grinding the sentinels ALONE will take you max kos to ally in roughly 4-5 hours(did this solo as a rogue). I understand they give roughly same hits as the giants in GD etc and kael, but that lieutenant, surveyor, overseer, tox/escorts all give anywhere from like 15-50 per kill. Which understandably they are more difficult. But considering stuff like vindi/statue/KT only gave around 100 faction is pretty weak, thats like killing 10 giants out on the wall in WL.

I have parsed from max kos to ally++ 3 times on my rogue, first time was purely sentinel grind, no kael hits no kael boss hits and thats where i got the #/hrs spent. second time I mixed in some surveyors/overseers/lieutenants etc maybe a few toxx hits but not many. and my total kill count was about 50-60 less kills for the same faction.

Haven factioned numerous "new" toons who never took a CoV hit, jumping into a faction group or two where we sit at tox hill and pull all the sent/labourers/surveyor hut up, and just root or fear kite everything and burn it down with sheer rogue dps. I have got around 5-6 characters from mid scowl or low scowl to ally within 2hrs at max.

Even if they change, it will not be hard to grind the faction out unless they reduce it to like 3 faction per giant, which would be what nearly 3x less then current average giant kill?
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