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#1
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I started this post 6 years ago and the devs have yet to come up with a solution. I played in red so I had high hopes of them fixing this and making it land on players. Some one suggested to give paladins triple attack or make the disc give paladins triple attack for 5 minutes I understand the devs are busy but 6 years later come on.
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#2
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still feeling the lack of undead smiting
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#3
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http://www.erollisimarr.com/forum/ar...hp/t-7142.html
This post from 2002 has a paladin complaining about this same crit chance, "I've used holyforge and due to complaints from other paladins I've logged every crit Ive had. ( not hard when you get 2 every usage ) The last 2 times I've critted 12 times a go." Maybe it's just classic. I do remember raiding in Hate and watching a paladin absolutely blow up undead, but I think he may have had AAs that increased crit chance and that could be why I am thinking the proc rate is higher than normal... | ||
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#4
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Request to delete this discipline, complete garbage. Also, getting an error every time I use it having something to do with the visual graphic upon use. Probably an easier fix to just completely delete it from p99 and no one would care
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#5
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New worthless information about this disc. Only 1-2 paladins on the server anyway but here goes nothing. I have yet to get a crippling blow on an undead mob. Seems broken. Should be crippling undeads even while at full health. I haven’t tested this yet while under the 40% Hp threshold but will do that soon and post a reply.
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#6
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Quote:
__________________
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#7
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@Telin It's not just the spell effect that's broken. I have never once landed a crippling blow on an undead mob. After testing it on paineel guards for many hours through the duration of the discipline, I have concluded that the chance to crippling blow is either very close to 0% or it is broken altogether. I can send you my logs if you would like. I even tested this at under 40% health like a warrior would for crippling blows and while I was landing critical hits, not ONE crippling blow. The mechanics of how this worked on live were much much different and I believe this discipline was not only stealth nerfed, but is not properly functioning here on P99. There aren't a lot of paladins on the server to complain about or test this, so it's probably just been brushed off for sooooo long. Please don't let this info go unheard.
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#8
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Quote:
__________________
Wedar - Level 60 Grandmaster (Retired)
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#10
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I fixed the animation pending patch, but yes the code that handles damage bonuses vs undead is getting an error. Everything in the spell file is correct. It's a job for Haynar most likely.
__________________
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