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#11
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![]() Thanks for the input... a few people mentioned the monk over SK. What is the rationale? Simply better dps? I figure the SK has everything else beat (tank, utility, aggro) but pulling might be about even or slightly favor monk.
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Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#12
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![]() If there are two of you I'd go SK/Shm. Monks bring little utility to the table. You'll be glad you picked SK when you have IVU, Invis, FD, dummy pet to pull, and while your DPS isn't top notch, SKs aren't that bad, especially with kunark and your 51+ spells. Your DoTs stack well with shaman dots as well.
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#13
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![]() As I understand it right now, SK's have a bad exp penalty... will that change in any way with the upcoming Kunark release?
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Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#14
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![]() No, 40% penalty. Depending on race, it'll be more. This will continue for most of the server. I don't think penalties were removed until slightly before luclin.
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#15
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![]() Having lvled up a hybrid class though it really isn't that bad. Yeah it's slower, endgame is pretty boring as it is so enjoy the ride.
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