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#11
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![]() Thats why you pull your kite target to a good spot, then fear kite it. i.e. in TT, pull foragers / hunters to lake and you get no adds. If the mob is already resisting your fear, you're probably not going to land much else on it either. Sure, you could cast Fufil's on something hoping 1/10 lands and kill it eventually, but have fun with your 45 minute kite of a single mob.
Technically, he could aggro kite it starting at lvl 22 with selo's chain and have another lvl 22 beat on a lvl 50 mob. But no one would do this even though its "not farming XP as fast as possible". So,yes it would be possible to kite around something 30 levels higher than you but you probabl wouldnt want to. If youre doing it with a 56 war, it could work with aggro kite but you would have to lay in so many snares while trying to keep harbinger mezzed so that you can run out of cast range while warrior hits it whole time. But at that point, ifyoure able to land mezzes enough to lock it, you might as well fear it. You wont live long enough to snare aggro while staying in range of its nukes. If you have 1.5k, Barbed Dragonscale Boots will last you until you have a raid replacement item. Bards benefit more from tanking stats than any of the other stats (given you have enough STR to not be encumbered). Rooting a target will 'cancel' the fear, and it will attack whatever is closest in range. Snaring doesnt interfere with fear at all. When you fear kite, you will want to twist fear with selo's chains as well as damage. | ||
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#12
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#13
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![]() Then why would be doing it without expecting the mobs that drop items, given his aim is platinum and not xp lol. At least be consistent man.
Regardless of aim being xp, plat, or fun, I doubt anyone would want to spend 45+ minute kites of foragers / hunters, and then see a mob holding a 10k item pop and you can't do anything except die to it. | ||
Last edited by Legidias; 04-30-2018 at 02:39 PM..
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#14
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#15
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![]() There are certain summoning mobs on the cycle that you will not be able to easily do as a bard, especially a low level bard. Some of them would still be a challenge for my level 60 bard.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#16
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![]() You can absolutely kill the iksar mask mob at those levels. You will just need to charm stuff and send it at him out of range of his casting. Pretty much after the 2nd charm he's gonna just chase you though cause bard charm doesn't work right on p99.
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#17
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![]() Wow thanks for all the feedback, nice to see there's cool smart people outside of the insane racists in R&F I remember from years back.
I'm loving there's actually not a consensus on level and fear vs charm... Hmm I guess I've got fucking ages before I'm high enough level. I think the absolute highest the bard would be is 52. I want a char to be a dragon alt, and I don't think I'll ever bothering leveling 3 chars up. I should have clarified the entire purpose is the masks and bp's. So killing whatever drops those, is a must, I guess if there's more than one forager up if there's a named nastier than the bp and mask dude we could just avoid that one and go for other foragers. | ||
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#18
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And, unfortunately, going "for other foragers" won't work. The Hunter has its own cycle with a set of named, and the Forager has its own cycle with a set of named. If a nasty named in either cycle spawns, you won't see Hunter or Forager again until you gun down the named. When I was soloing at lower levels and spawned Doom, that basically meant my Hunter cycle farming was done for the day because I couldn't kill him alone. Couple other things I'd point out: I started hating this camp after they instituted lazy aggro last year; it made pulling a named to a safe spot to kill agonizingly slow. I stopped doing the camp outright a few months ago when I kept slaving to spawn a named, then a Ranger or Druid would snag it before I could. There are just too many snipers happy to sit around while a Bard does the hard work, and then they grab the good spawns with their superior Track. It's technically okay by the rules, but I didn't have the stomach for it. | |||
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#19
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![]() It’s been years since I’ve done the cycle but I feel like there were certain mobs that were pretty darn hard to solo as a bard, maybe it was Dreadlord Fanrik?
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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