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  #1  
Old 03-30-2011, 04:07 PM
Rasah Rasah is offline
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Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
I thought AA's were a brilliant move. It gave people who were max level something to do other than raid or farm for alts.
I thought AA's were terrible. You could never stop and catch your breath. You couldn't get off the hamster wheel. All it would do here is keep the level 60 zones completely packed, with nobody playing in the 1-59 zones.

At least now, if you are not raiding, you can take a different class through the game and enjoy it again. Perhaps a melee instead of a caster. Or a good instead of an evil.
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  #2  
Old 03-30-2011, 04:14 PM
fischsemmel fischsemmel is offline
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What exactly about Luclin turned everyone off to EQ?
  #3  
Old 03-30-2011, 05:15 PM
apenao apenao is offline
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Originally Posted by fischsemmel [You must be logged in to view images. Log in or Register.]
What exactly about Luclin turned everyone off to EQ?
The great fail for me was the whole key system opposed to the faction system in Velious.

In Velious, you could farm the faction if you missed your guild's raids for a time (i.e. hollidays). In luclin if you missed the week your guild took Emperor down, you were screwed and out of your guild bussiness in VT.

There were some good things in Luclin in my opinion, such as the Cursed cycle or the Arch Lich in SSRA or the Burrower event, and that mob that casted Divine Aura on himself all the time was fun too. I could use some of the AAs too [You must be logged in to view images. Log in or Register.] But mostly I think the original trilogy is what I missed more when I started in the first progression server and that's why I'm here now.
  #4  
Old 03-30-2011, 05:19 PM
Auvdar Auvdar is offline
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I like to think of the original EQ Trilogy like the original Star Wars trilogy. Flawed but incredible! And anything after SoV is like the new star wars movies/TV shows... bah.
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  #5  
Old 03-30-2011, 07:50 PM
Stumpes Stumpes is offline
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Quote:
Originally Posted by Rasah [You must be logged in to view images. Log in or Register.]
you can take a different class through the game and enjoy it again. Perhaps a melee instead of a caster. Or a good instead of an evil.
In EQ there is such little different between classes it really isn't worth it. I mean there are some unique classes that are fun like bards and enchanters, but for the most part, you cast a few spells a fight or click auto-attack with an occasional kick/back stab/bash in between. There isn't a huge different in combat between classes when grouping.
  #6  
Old 05-12-2011, 04:56 PM
Werlop Werlop is offline
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Quote:
Originally Posted by Stumpes [You must be logged in to view images. Log in or Register.]
In EQ there is such little different between classes it really isn't worth it. I mean there are some unique classes that are fun like bards and enchanters, but for the most part, you cast a few spells a fight or click auto-attack with an occasional kick/back stab/bash in between. There isn't a huge different in combat between classes when grouping.
At 50+, monks and rogues might both autoattack and mash a couple hotkeys, but there's a helluva lot of difference between a group of CLR WAR SHM ENC MAG ROG, and a group of CLR WAR SHM ENC MAG MNK. Mainly that the second has a real puller and the first had better hope lull works.

Each class has multiple abilities and can fit multiple roles. Some are specialized, yes (clerics, anyone?) but most have utility in different areas*, and the specialized classes are the best at what they do. If your class bores you, try something with more utility.

*Doesn't apply to rangers
  #7  
Old 03-30-2011, 02:38 PM
Cethin Cethin is offline
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Luclin is the reason why I quit EQ in the first place. I'm so glad I'm not the only person who shared this view and happy to know that P99 will not be implementing it. I can finally play EQ the way I wanted to 10 years ago!

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  #8  
Old 03-30-2011, 02:58 PM
Polixenes Polixenes is offline
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Thanks for the responses, much appreciated.

I’d be very happy never to see Luclin or PoP or anything beyond, except to say that I absolutely loved the Legacy of Ykesha expansion.

Even without content additions after Velious, I would be happy if some smaller changes were ultimately to go in, such as more banks slots, shared bank slots, stackable pelts. I was always an avid tradeskiller and I will soon be bumping against my bank inventory limit with pelts alone. WTB tradeskill components mule.
  #9  
Old 03-30-2011, 03:05 PM
baalzy baalzy is offline
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Quote:
Originally Posted by Polixenes [You must be logged in to view images. Log in or Register.]
WTB tradeskill components mule.

That gives me an idea for a pie in the sky pipedream.

Custom account types that have IP exemptions that can dual-boxed for the sole purpose of transfering/muling.

Somehow flag the account so that any character made on it has 1000 str, but only 1hp and can never level up. That way you can park it in EC with a bunch of gear and trade all day while still playing elsewhere.

Or if that's too much, just a character that is bound and rooted near a banker in whatever city you choose and can ONLY be used for storing/transfering gear.

(i understand shared bank slots would be effectively the same thing, but it doesn't allow you to xfer to chars on different accounts).
  #10  
Old 03-30-2011, 03:13 PM
nilbog nilbog is offline
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
Custom account types that have IP exemptions
Stopped reading right here. The IP exemptions are no joke. There is a fine line between giving people the ability to box, and just a slight inconvenience of needing an ally to help you transfer.
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