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  #11  
Old 04-13-2011, 02:57 AM
naez naez is offline
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ah yes #367


everything seems to be in order nothing to see here ppl move along
  #12  
Old 04-13-2011, 03:08 AM
Secrets Secrets is offline
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Quote:
Originally Posted by Salty [You must be logged in to view images. Log in or Register.]
Secrets is learning how to assign textures to NPCs bro
Re-read my post, it's not just as easy as #texture 1 which sends a packet (OP_WearChange) to the client 7 times which then gets caught in CEverQuest::HandleWorldMessage in the client which then hits the "if" clusterfuck in that function which then gets parsed at the check to see if it is 0x7441, then there's a call to EQPlayer::HandleMaterialEx with the packet data which eventually gets to EQPlayer::SwapMaterial after going through several checks to see what material we should update (ie; face, any sort of dye (dye is unused in p1999 though)) which then checks through this function (EQPlayer::SwapNPCMaterials) if it is a non-player character and if it is swaps out the textures for that gender.

The issue is, some idiot at SOE put this code in here near the top of that function (EQPlayer::SwapNPCMaterials):

Code:
  if ( *(_DWORD *)(v2 + 0x150) == 60 )
  {
    if ( v3 > 0 )
      *(_BYTE *)(v2 + 0x144) = 0;
  }
which causes the issue explained in the first post.

Now if you can crawl back to the hole you came from before insulting me by insulting me saying I don't know how to set an NPC texture, that would be greatly appreciated.
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  #13  
Old 04-13-2011, 03:15 AM
Salty Salty is offline
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Quote:
Now if you can crawl back to the hole you came from before insulting me by insulting me saying I don't know how to set an NPC texture, that would be greatly appreciated.
It's not an insult, more of me saying you're doing small things without saying, "You're doing small things."
  #14  
Old 04-13-2011, 03:16 AM
Secrets Secrets is offline
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Quote:
Originally Posted by Salty [You must be logged in to view images. Log in or Register.]
It's not an insult, more of me saying you're doing small things without saying, "You're doing small things."
More of a jab to me because you think I am incompetent and am just learning how to use this emulator.

I am not, and I am making my point. My point stands.
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  #15  
Old 04-13-2011, 03:17 AM
Salty Salty is offline
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you shouldn't be reading deep into words inception style when you know it's probably going to just be an attempt to troll.

Basketball practice.
  #16  
Old 04-13-2011, 03:18 AM
Secrets Secrets is offline
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Quote:
Originally Posted by Salty [You must be logged in to view images. Log in or Register.]
you shouldn't be reading deep into words inception style when you know it's probably going to just be an attempt to troll.

Basketball practice.
I see what you did there.
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  #17  
Old 04-13-2011, 03:19 AM
Salty Salty is offline
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Pretty much goes for anyone who responds to things you say and put on the internet.

Opinions of others shouldn't be replied to when in fact it is obviously just a ploy to get my jollies off with your frustration.
  #18  
Old 04-13-2011, 03:26 AM
Alex Alex is offline
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Secrets if you can get the classic dark boned skelly models into the server that would fucking rock. It's sort of the last bastion of non-classic visuals on the server imo, it's also why i didn't main a necro. Not a big deal for some, but the luclin model dark bones just look so out of place to me.

You're work is very much appreciated, don't listen to the trolls on these boards.
  #19  
Old 04-13-2011, 09:20 AM
Knuckle Knuckle is offline
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skelly jelly
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  #20  
Old 04-13-2011, 09:54 AM
Pico Pico is offline
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didn't they turn model #60 into the luclin skeleton? that only had one texture iirc so that's probably why they cockblocked it to texture 0.
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