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#11
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![]() no incentive needs to be given for pvp. yellow text is enough. no leaderboard no rewards, etc.
__________________
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#12
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![]() Quote:
" PvE Risk / Reward: Compared to other servers, you gain 20% more XP per kill, and XP lost upon death is 50% less than normal (for both PvP and PvE deaths). " http://www.notacult.com/sullon.html All these ideas are from the actual servers and shame on you for making me find the sources of old archived FoH shit | |||
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#13
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![]() Giegue, you keep saying all these ideas are "bad" but the only thing I'm doing is regurgitating all the old information from the Zek's pre-merger and all of my proposed ideas were in fact the norm for "classic" PvP servers
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#14
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![]() Quote:
In two days on Alter-Gate I was in the Top 5 along with Shody and ex-heresy crew. In two days on red69 I was top wizard with 19 kills, and maintained top 10 status well after I quit that server. In two days I soloed a cleric to level 40 on reloaded while everyone else was level 12 In two days I was full GM on VZ/TZ and shit on entire guilds. What I do in just "two days" you couldn't accomplish in a years play-time, so I'm sorry if you're terrible and it takes you weeks and a guild of 40 people to earn something as trivial as "yellow text" but big Abacab has been dunking all up on your shit and QQing about everything since the dawn of time. | |||
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#15
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#16
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![]() Quote:
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#17
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![]() Quote:
That's right son, I'm your savior | |||
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#18
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![]() abacab.. i'm kindof worried that rogean actually listened to your opinions on PVP.
i mean, you think that because ppl are in guilds, we will need team-based pvp instead of ffa... | ||
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#19
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![]() Abacab has a PHD in pvp
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