Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 12-01-2009, 11:42 AM
Aeolwind Aeolwind is offline
Developer

Aeolwind's Avatar

Join Date: Oct 2009
Location: Watauga, TN
Posts: 1,641
Send a message via AIM to Aeolwind Send a message via MSN to Aeolwind Send a message via Yahoo to Aeolwind
Default

Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I believe somebody is working on that actually.

Wenai and Secrets. Few more bugs to be hammered out.

I'm just curious. How could anyone like the Luclin models? The run animation resembled that of special olympic hurdlers, the robes all looked the same, the armor had no variation, everytime I go ton my horse my shield clipped through my body, hell the shield wasn't even attached to my arm, it bisected it vertically.... I could go on.

In closing: I don't see it ever happening, mainly for the reasons stated here. There've been a few on the dev team that wanted them and were shot down as well. I wouldn't get my hopes up.
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #22  
Old 12-01-2009, 11:46 AM
Wenai Wenai is offline
VIP / Contributor

Wenai's Avatar

Join Date: Oct 2009
Location: Halifax, NS, Canada
Posts: 1,083
Send a message via MSN to Wenai
Default

Quote:
Originally Posted by mrgoochio [You must be logged in to view images. Log in or Register.]
if it were possible, i'd go back on skeletons, wolves, moss snakes, etc. if i could. i love the classic models
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I believe somebody is working on that actually.
This is true. We have had a lot of people take a few different stabs at it. This is where we are at:
[You must be logged in to view images. Log in or Register.]

Unfortunately we have had a few critical errors show up and we are not sure why. Until we can find a work around for these errors, we may just hang tight. I know Secrets somehow got it working perfectly but they weren't sure how. It has to do with disabling and enabling files etc etc etc. So Secrets had some combination of changed files that we did not that caused things to work.
  #23  
Old 12-01-2009, 12:40 PM
Takshaka Takshaka is offline
Aviak


Join Date: Nov 2009
Posts: 82
Default

Quote:
Originally Posted by Wenai [You must be logged in to view images. Log in or Register.]
This is true. We have had a lot of people take a few different stabs at it. This is where we are at:

Unfortunately we have had a few critical errors show up and we are not sure why. Until we can find a work around for these errors, we may just hang tight. I know Secrets somehow got it working perfectly but they weren't sure how. It has to do with disabling and enabling files etc etc etc. So Secrets had some combination of changed files that we did not that caused things to work.
Woohoo!!! This is awesome news! I cannot wait to have all the original models back.
__________________
Firal - Erudite Magician
My Classic EQ info sourceJust to avoid waiting for archive.org to load focused on zone item listing and zone map.
  #24  
Old 12-01-2009, 12:59 PM
Jereziah Jereziah is offline
Aviak


Join Date: Nov 2009
Posts: 54
Default

Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
Wenai and Secrets. Few more bugs to be hammered out.

I'm just curious. How could anyone like the Luclin models?
I guess it's just personal preference. All of the human/elf character models at present all stand the exact same. All with their arms bent at their sides like they are ken-dolls and were just positioned to sit in a window. With the new models, there are a few little flares that really give personality to the different races. Wood Elf males stand with more weight on one leg, things like that, it adds flare and dynamics.

Anyways, I can't argue mechanically for it, all I can do is argue cosmetically. Ultimately though, I suppose we're at the mercy of you folks. It's unfortunate that it's not even being considered though, it would have been nice to have the option.
  #25  
Old 12-01-2009, 01:20 PM
Alveus Alveus is offline
Skeleton


Join Date: Nov 2009
Posts: 15
Default

I actually agree with Jereziah on this one. Not allowing someone the ability to choose their models because YOU believe them to be ugly is entirely selfish. What I wonder is why the devs arn't saying because it'd take some work.
__________________
Fothim Blackfoot - Level 39 Halfling Druid (Main)
Laughing Man - Level 7 Erudite Necromancer
  #26  
Old 12-01-2009, 01:29 PM
bigups43 bigups43 is offline
Aviak


Join Date: Nov 2009
Posts: 61
Default

Quote:
Originally Posted by Jereziah [You must be logged in to view images. Log in or Register.]
I know there are more folks out there that wouldn't mind at least having the option, speak up folks!
I think on a personal level its fine. I quite like the luclin models, and would use them if I knew how. If it doesnt affect game play (for one's self or others) then the gui should be whatever the end user wants it to be.

Someone earlier on in the thread said that they couldnt stand the idea of someone else seeing them in the luclin models. Well, thats life, people perceive you to be something other than what you really are all the time.
  #27  
Old 12-01-2009, 01:39 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,594
Default

Quote:
Project 1999 is an Everquest Emulated Server committed to providing the classic Everquest experience as it was beginning in 1999.
^

Quote:
Not allowing someone the ability to choose their models because YOU believe them to be ugly is entirely selfish.
The ability to choose your models is based on your client.. which is ran by our server source.. which has expansion count of 0. (disabling iksars, etc) Which I assume is why you can't use the models to begin with. After testing, it appears you *can* use elemental pets by enabling them in the options prior to launching the game. I didn't put effort into disabling these.. its just a byproduct of making this classic. I don't foresee myself putting work into making sure people can use them though.

Given the option, I would disable all luclin models for anyone connecting here, forever. That's the selfish kind of bastard I am [You must be logged in to view images. Log in or Register.]
Last edited by nilbog; 12-01-2009 at 01:41 PM..
  #28  
Old 12-01-2009, 02:03 PM
Otto Otto is offline
Fire Giant

Otto's Avatar

Join Date: Oct 2009
Posts: 559
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Given the option, I would disable all luclin models for anyone connecting here, forever. That's the selfish kind of bastard I am [You must be logged in to view images. Log in or Register.]
Thumbs up!
  #29  
Old 12-01-2009, 02:07 PM
cassaruby cassaruby is offline
Orc


Join Date: Oct 2009
Location: The ghetto
Posts: 40
Default

so cool
  #30  
Old 12-01-2009, 03:27 PM
Jereziah Jereziah is offline
Aviak


Join Date: Nov 2009
Posts: 54
Default

Considering dozens of people, including myself, donate to your server to help off-set your folks out of pocket expenses, I certainly hope you're kidding Nil. We deserve something a little more than a 'selfish bastard'. I myself donated money to help your cause because I respect what you folks are doing and the amount of time it's taken you, I would never take away from that. I truly love this server, enjoy the time spent here, and only wish to see it made better.

People keep saying this is 'classic everquest' and that we're adhering to the experience felt in 1999, I call BS on an epic scale Nil.

- In-game compass? Sure as shit not 1999.
- Item linking from chat? Definitely not 1999.
- Kedge open? Certainly not upon release.
- Everyone having vision so humans aren't blind in the dark? This is a completely game-altering mechanic that you've chosen to implement (and very wisely so I might add). But 100% not even close to the 1999 experience.

Please don't quote the book to us saying 'xyz can't be changed because it's not classic' when at every turn we're exposed to non-classic improvements. You folks have done AN AMAZING JOB at recreating classic everquest in 95% of it's existence. The 5% are creature comforts that you have changed deliberately to make the gameplay more fun. You haven't heard a single player complaining that they wished sense heading was back, or that maps for cities are horrible... Do you really think you'd receive a wall of anger if you enabled luclin models?

There are approximately 3 or 4 people in this thread that argued against it, that's hardly the majority here. Please, Nil, take a step back, look at what we're asking and ask yourself if a change such as this would improve the experience for more than 50% of the players on the server, if the answer is yes, shouldn't this be a no-brainer?
Last edited by Jereziah; 12-01-2009 at 03:32 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:33 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.