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  #21  
Old 05-13-2015, 12:58 PM
mr_jon3s mr_jon3s is offline
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Im just waiting for the steelsilk armor to come out. http://wiki.project1999.com/Imbued_Steelsilk_(Quellious)

Once its out gonna twink an erudite cleric.
  #22  
Old 05-13-2015, 01:28 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by PDX0621 [You must be logged in to view images. Log in or Register.]
Just rolled CT Erudite Cleric last night on Red!
now you're talkin
  #23  
Old 05-13-2015, 03:00 PM
ArumTP ArumTP is offline
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Originally Posted by curtischoy [You must be logged in to view images. Log in or Register.]
Wrong. Dwaves have more STA than any race which is the most important stat, then wis is 2nd.

Dorfs have +25 sta and -12 wis on high elves. Giving them +13 to stats over high elves. However, for a Dwarf you should put +5 to agi to have 75. So you really have +8 over high elves. Wis is much easier to max than sta.

Dwaves have best starting str/sta and 2nd best wis. They win. Also, Dorfs are awesome.
If you're not taking into consideration Sal'Varae's Robe of Darkness and the reasonably more obtainable Symbol of Tunarian Worship into consideration, you aren't min/maxing.

1 STA = 3 HP, so a 75 HP spread is what you're hanging your hat on?
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Last edited by ArumTP; 05-13-2015 at 03:03 PM..
  #24  
Old 05-13-2015, 03:05 PM
azeth azeth is offline
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Originally Posted by ArumTP [You must be logged in to view images. Log in or Register.]
Not bad choice,

Close stat spread to a dark elf, and people play those. Same base wis a dark elf, and dwarf. Higher than a gnome, human, or halfling.

Halfing good for sneaking. High elves good for tunare bracer. Dwarves for inate + 5 MR.

From a pure min/max High elf is the best dwarf is worst.
dark elves can hide, it's an innate ability. IMO thats the min/max best choice, Dark Elf.
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Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #25  
Old 05-13-2015, 03:26 PM
Nirgon Nirgon is offline
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if its going to be his first char on red... being able to come and go from most cities and bind/bank is going to be great

groups catering to you is nice, so is being able to rock Azure Sky / Salv

Erudite has a lil more starting MR than the average char, so does dorf but... eru CT stuff is good questing, got one to 60 on blue (MLK!), highly recommend
  #26  
Old 05-13-2015, 03:30 PM
serjordanmormont serjordanmormont is offline
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Thanks for all the help everybody. Really appreciate the responses trying to help a newbie out.

Seems like the vast majority of you say CT is the way to go. Honestly, if i'm going evil I'd rather just go Innoruuk DE. I picked Erudite specifically because I wanted to be good alignment.

I also probably should have specified that I'm blue not red.
  #27  
Old 05-13-2015, 03:38 PM
lecompte lecompte is offline
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Quote:
Originally Posted by ArumTP [You must be logged in to view images. Log in or Register.]
If you're not taking into consideration Sal'Varae's Robe of Darkness and the reasonably more obtainable Symbol of Tunarian Worship into consideration, you aren't min/maxing.

1 STA = 3 HP, so a 75 HP spread is what you're hanging your hat on?
I'm with Curtis: If you're min/maxing, you're looking at end game and who cares about a robe and an amulet -- all about dat HP and MR... Only thing bad about dwarves is you can't wear Robe of the Azure Sky.

Basically, I'm down with play what you wanna play. Value of a class is 99% the player and 1% the race. Can't fix a bad player and there is a big difference between a great player and a mediocre player when the cards are down. (that said, a cleric is gonna be sad if they are taking damage and would have been able to clutch that CH on the tank if they had 75 more hp)
Last edited by lecompte; 05-13-2015 at 03:46 PM..
  #28  
Old 05-13-2015, 03:50 PM
Nirgon Nirgon is offline
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for good alignment do HIE Tunare

they get a spammable root neck (frees up spell slot) / PoG quest (for immersion and really good bracer) in Velious

oh and highest starting wisdom / great starting zone (Fayd has highest/easiest ZEM dungeons for starting out)
  #29  
Old 05-14-2015, 05:44 AM
ArumTP ArumTP is offline
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Quote:
Originally Posted by lecompte [You must be logged in to view images. Log in or Register.]
I'm with Curtis: If you're min/maxing, you're looking at end game and who cares about a robe and an amulet -- all about dat HP and MR... Only thing bad about dwarves is you can't wear Robe of the Azure Sky.

Basically, I'm down with play what you wanna play. Value of a class is 99% the player and 1% the race. Can't fix a bad player and there is a big difference between a great player and a mediocre player when the cards are down. (that said, a cleric is gonna be sad if they are taking damage and would have been able to clutch that CH on the tank if they had 75 more hp)
I speak of pure min/max.
Ignoring the click effect of a donnals that makes is some serious broke ass shit
http://wiki.project1999.com/Robe_of_the_Azure_Sky
Now lets throw this one into the mix http://wiki.project1999.com/Sal%60Va...be_of_Darkness.

In short, if you're going to be a cleric, you want to be in the robe wearing races for cleric. SO we will say all robe clerics are good. Gnomes, Humans, Erudites, Dark Elves, and High Elves.

High elves get http://wiki.project1999.com/Symbol_of_Tunarian_Worship Which isn't a particularly hard quest do to. People will have significantly more difficulty picking up faction armor sets than this one.

If you genuinely want dat hp and dat mr, dwarf base stats don't make up for the BiS items they can't wear.
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  #30  
Old 05-14-2015, 10:39 AM
Cecily Cecily is online now
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Human / Eru can quest a fear clicky mask from Paineel. Inny clerics can quest the snare neck. Human / Eru can wear robes. I'd go with human personally, but Erudite plate classes look great too. It's not a bad choice.
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