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  #21  
Old 02-05-2016, 07:29 PM
TacoSmasher TacoSmasher is offline
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Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
"You guys might not realize this, but R99 has pretty much always been a 2 team server. Team_Zerg vs Team_OtherGuys. Just plug n play guild names as needed." - Sirken, 2015

This is a message to the administration as much as the general player base. This server's community and endgame will not change by itself. It never has.

Consider the Red players, all of whom want good boss loot. The quickest way to get that loot is to form the smallest possible group that can kill the boss, kill any other teams trying to get it, then take the loot. Let's call that the best case scenario. However, you need the best team.

The slowest way to get that loot is never. If you don't have the best team, or even a good one, you'll never get boss loot. Let's call that the worst case scenario.

Here's option three: form a larger group, much larger than you actually need to complete the content. Gather up all of the worst players you can find, people for whom the worst case scenario is the only option. Then zerg the place, and distribute the loot as best you can. Over time, everyone will have at least some loot. Let's call that the PvE scenario: the boring one.

Option three has been the dominant option for years. Players who are bad at PvP control the loot because, knowing they suck at PvP, they group up to cover for their bad play. Furthermore, the server's PvE rules and PnP protect the zerg.
  • Can't train them
  • Can't loot them
  • Can't violate FTE
  • Can't AoE them due to resists
  • Can't bind camp them
  • Can't cause EXP death or otherwise knock their levels down
  • Can't heal, dispell, or otherwise assist the boss
  • Cant even stop them from plugging or calling LnS
Server isn't going to change on its own. The zerg will always return because most people on Red aren't actually good at PvP. It's only ever a matter of time before they group up and zerg for the safety and security that brings.

This is why we need item loot back and no more server rules or /petition.
http://www.project1999.com/forums/sh...d.php?t=227676
http://www.project1999.com/forums/sh...d.php?t=226641
http://www.project1999.com/forums/sh...d.php?t=224981
http://www.project1999.com/forums/sh...d.php?t=224914


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  #22  
Old 02-05-2016, 07:37 PM
easy_lee easy_lee is offline
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Quote:
Originally Posted by TacoSmasher [You must be logged in to view images. Log in or Register.]
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Low Testosterone and Your Relationship
  #23  
Old 02-05-2016, 07:50 PM
Baugi Baugi is offline
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Quote:
Originally Posted by Jettison [You must be logged in to view images. Log in or Register.]
Fact of the matter is that you need to have a guild this large to kill things like AoW and do the 10th Ring War. That's literally all there is to it... call it a zerg all you want but those two things would not happen if Empire were any smaller than it is right now. Most of the other targets can definitely be done with 40 less, no one is questioning this.
This.

Empire is running with roughly the same numbers blue guilds do. Blue has multiple endgame guilds because once you reach critical mass (i.e. bringing 200 instead of 100), elitists either downsize or start to break off for a better chance at loot.

(Btw, you still only need ~1 organized group to disrupt these raids. From what I've seen "Team_OtherGuys" just lack the numbers/dedication to do so consistently. Why would they bother if their only motivation is the leaderboard?)

If you want more endgame competition, the obvious solution is to increase the server population. The server population stays consistently low because people generally move on if they get griefed too often and because griefing becomes easier when there are more active new players (it's essentially a self-balancing ecosystem).

If you want to increase the population, you need to decrease the frequency of griefing. I think the only good way to do so is to disincentivize it. The question then becomes, "why do people grief?". You could argue that they're bored due to lack of content, but you'd be demonstrably wrong. Most of these players never bothered to do much if any of Velious. The answer is that it's not really griefing. They get rewarding by the global kill message, the shit-talk in ooc afterwards, and the leaderboard. These perverse incentives were never part of classic and they're why the community has degraded to the state it's in.
  #24  
Old 02-05-2016, 07:55 PM
derpcake derpcake is offline
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OP is complaining about pop and seems to be advocating item loot along with trains

have you applied at SoE? i hear they hire talent
  #25  
Old 02-05-2016, 08:07 PM
Tradesonred Tradesonred is offline
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Originally Posted by derpcake [You must be logged in to view images. Log in or Register.]
OP is complaining about pop and seems to be advocating item loot
Server is shit because staff seemed to have take feedback like this seriously

Anyhow, time to move on, me first, nothings fixing this giant shit show
Last edited by Tradesonred; 02-05-2016 at 08:09 PM..
  #26  
Old 02-05-2016, 08:08 PM
Akalakamelee Akalakamelee is offline
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I agree with item loot, disagreed with training.

Item loot for R99 in 2016

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  #27  
Old 02-05-2016, 08:20 PM
Xaanka Xaanka is offline
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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
i luv these kinds of threads

it's always the people who have no idea for what number of players some of this content is designed that try to preach about how the server is ruined by "over recuiting"
i killed avatar of war with 30 people in 1997 and i remember my 3rd grade teacher's name ms nielson
  #28  
Old 02-05-2016, 08:45 PM
Bionic Bionic is offline
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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
i luv these kinds of threads

it's always the people who have no idea for what number of players some of this content is designed that try to preach about how the server is ruined by "over recuiting"
Hey, take it easy there, Scamp.

The adults are talkin' here. Why don't you go back to your room and play that game you love so much, huh kiddo? K, yep, love you too buddy.
  #29  
Old 02-05-2016, 11:37 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Bionic [You must be logged in to view images. Log in or Register.]
Hey, take it easy there, Scamp.

The adults are talkin' here. Why don't you go back to your room and play that game you love so much, huh kiddo? K, yep, love you too buddy.
This was a really weird and angry post.
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  #30  
Old 02-05-2016, 11:51 PM
vouss vouss is offline
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wahhhhh
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