Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 01-24-2011, 05:46 PM
BobSmith BobSmith is offline
Aviak

BobSmith's Avatar

Join Date: Oct 2010
Posts: 72
Default

This was captured about a month prior to the Kunark release. It is a detailed guide about twisting that includes some partial screenshot. There is no mention of a recast delay on bard songs.

(http://web.archive.org/web/200002292...ard-songs.html)
  #22  
Old 01-24-2011, 07:13 PM
Ropethunder Ropethunder is offline
Developer


Join Date: May 2010
Posts: 399
Default

Just out of curiosity.. if there is a 12 second recast, how can one twist songs? [You must be logged in to view images. Log in or Register.]
  #23  
Old 01-24-2011, 07:55 PM
BobSmith BobSmith is offline
Aviak

BobSmith's Avatar

Join Date: Oct 2010
Posts: 72
Default

Quote:
Originally Posted by Ropethunder [You must be logged in to view images. Log in or Register.]
Just out of curiosity.. if there is a 12 second recast, how can one twist songs? [You must be logged in to view images. Log in or Register.]
If the recast delay starts when you begin the song, you could still twist songs. The duration on most songs is 3 ticks. That means they last at least 12 seconds and up to 18 seconds depending on when you start singing the song.


Time Event
---- -----
00.0 TICK.
00.5
01.0
01.5
02.0 Begin Singing "A".
02.5
03.0
03.5
04.0
04.5
05.0 Song "A" takes effect.
05.5 Stop singing "A", start singing "B"
06.0 TICK. 2 ticks left on song "A".
06.5
07.0
07.5
08.0
08.5 Song "B" takes effect.
09.0 Stop singing "B", Start singing "C"
09.5
10.0
10.5
11.0
11.5
12.0 TICK. Song "C" takes effect. 1 tick left on "A", 2 left on "B" and "C".
12.5 Stop singing "C".
13.0
13.5
14.0 Recast delay is finished on song "A".
14.5 Start singing "A".
15.0
15.5
16.0
16.5
17.0 Song "A" takes effect.
17.5 Stop singing "A", start singing "B"
18.0 TICK. 2 ticks left on "A", 1 left on "B" and "C".
18.5
19.0
19.5
  #24  
Old 01-24-2011, 07:56 PM
Shrouded Shrouded is offline
Large Rat


Join Date: Feb 2010
Posts: 5
Default

Quote:
Originally Posted by Ropethunder [You must be logged in to view images. Log in or Register.]
Just out of curiosity.. if there is a 12 second recast, how can one twist songs? [You must be logged in to view images. Log in or Register.]
There was no recast delay that was applied to all songs. There were a couple of songs that had recast delays, though, to avoid them being chained for damage purposes (the one I remember is DDD, but I think one of the later AoE DD spells had a recast delay, too -- I'm not sure on the era this was from, though).

Also, Chords of Dissonance did not have a recast delay.
  #25  
Old 01-24-2011, 08:46 PM
Uthgaard Uthgaard is offline
VIP / Contributor

Uthgaard's Avatar

Join Date: Aug 2010
Posts: 5,451
Default

I'm not going to add the recast delays to the songs that didn't continue to have them.

Main changes will be:

Disenchanting Melody will require a lute
Kelin's lucid lullaby becoming a 1 tick pbaoe mez
Jonthan's line after the first are becoming targettable and regaining the rune component
Charms are going to 2 ticks
Level caps coming off of mezzes and lulls
Chorus of Clarity shouldn't display a buff icon
Caps coming off of effect scaling
Last edited by Uthgaard; 01-24-2011 at 08:52 PM..
  #26  
Old 01-24-2011, 09:08 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
I'm not going to add the recast delays to the songs that didn't continue to have them.

Main changes will be:
...
Kelin's lucid lullaby becoming a 1 tick pbaoe mez
...
Woah. Wasn't this taken out before kunark? I heard that Bards were pretty crazy when this was possible.
edit: this seems to support uthgaard's post: http://www.bardsguild.com/everquest/spellsongs.htm
edit: also just curious, what songs will get a recast delay?
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
Last edited by Lazortag; 01-24-2011 at 09:13 PM..
  #27  
Old 01-24-2011, 09:28 PM
BobSmith BobSmith is offline
Aviak

BobSmith's Avatar

Join Date: Oct 2010
Posts: 72
Default

Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Woah. Wasn't this taken out before kunark? I heard that Bards were pretty crazy when this was possible.
edit: this seems to support uthgaard's post: http://www.bardsguild.com/everquest/spellsongs.htm
edit: also just curious, what songs will get a recast delay?
According to the spell history at Lucy, "Kelin's Lucid Lullaby" remained a PBAoE mez until 9/4/2002:

http://lucy.allakhazam.com/spellhist...24&source=Live
  #28  
Old 01-25-2011, 07:31 AM
svarien svarien is offline
Large Bat


Join Date: Nov 2009
Posts: 11
Default

If i'm not mistaken it had a knockback feature as well which made it useless in a tight dungeon where it would get knocked into another camp. As for other changes i think most of these are getting reverted back from one of the great bard revamps that people waited so long for. Really why change it? To be more classic? Just because things were like this out of the box doesn't make them right. If that is the reasoning behind it though i have a few more changes i would like to see in the works.

Take out customizable ui. It should be one small square with most of the screen covered by chat and buttons and pictures. That one small screen needs to be completely covered when you open your spell book so that you can't see anything.

Oh yeah to med you have to open your spell book. "How will i see mobs coming?" you ask. You will know when you get hit and you stand up. Sounds fun huh.

If you don't have room for something it shouldn't go to your cursor. It needs to fall on the ground. Oh and NPCs pick things up when they walk by.

If you hit combine on a crafting tool and whatever is in it doesn't make anything.....it all goes away and says those don't combine to make anything. So if you hit combine on a large sewing kit without meaning to that you were carrying all your extra weapons in.....they are gone now.

Keeping in line with that if you give something to a npc it doesn't want it takes it anyway. Wrong items for that quest.....well doesn't matter it will take them anyway.

Yes all those were elements of the original eq i remember. Where are they now? That's right the trashcan where they belong. Some points of the game were changed for a reason. Some bard songs were one of those changes. I don't know why i am ranting anyway it doesn't matter what you do short of taking songs away bards will figure out a way. We always do that is why we are the swiss army knife of characters. Then people will say OMG look what bards can do i can't do that they are too OP nerf them. Gotta love it.
  #29  
Old 01-25-2011, 07:57 AM
Uthgaard Uthgaard is offline
VIP / Contributor

Uthgaard's Avatar

Join Date: Aug 2010
Posts: 5,451
Default

Most of those are improvements.

The server is a work in progress, and we're limited to what we can do without modifying the client.

The goal is to emulate classic everquest. If that upsets you, this may not be the server for you.

Rage all you want. I didn't ask your opinion.
Last edited by Uthgaard; 01-25-2011 at 08:01 AM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.