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  #21  
Old 05-16-2017, 11:22 PM
Samoht Samoht is offline
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Originally Posted by Rivera [You must be logged in to view images. Log in or Register.]
Shadow Knight so you can wear Zlandicars Heart and Belt of the Great Turtle with it and just run around not dying.
This answer gets my vote based solely on how absurdly expensive it would be.
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  #22  
Old 05-17-2017, 05:35 AM
Cecily Cecily is offline
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And still not stack.
  #23  
Old 05-17-2017, 09:18 AM
Spyder73 Spyder73 is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
And still not stack.
Problem with Zlandicar heart is 3 fold

1) Main hand only

2) Despite being a 'sword' graphic the thing has no damage/delay

3) I would personally track and kill any SK who got this item over a necro
  #24  
Old 05-17-2017, 09:53 AM
Jimjam Jimjam is online now
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
myconid spore king
I enjoyed this one most.
  #25  
Old 05-17-2017, 10:00 AM
lurk lurk is offline
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I thought worn regen caps (and stacks) to 35. Attack should cap at 250 (including primal) and FT should not stack at all but still would be 15 cap.

If other items do nothing then i suspect AoB is broken.
  #26  
Old 05-17-2017, 10:01 AM
Doctor Jeff Doctor Jeff is offline
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Quote:
Originally Posted by skarlorn [You must be logged in to view images. Log in or Register.]
k

well

necros, encs can't wear a fungi

so if you posted that, go ahead and uninstall (it's 2017)

definitely shaman.
you give it to their pets ya moran
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  #27  
Old 05-17-2017, 12:22 PM
Rygar Rygar is offline
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The correct answer is the Fungi Tunic is the most overpowered item in the game and when/if custom content ever rolls around I hope they nerf the hell out of it.

Would like to see the following changes to it:
1) Restrict to classes who could only truly wear chainmail (WAR SK PAL BRD CLR ROG RNG SHM)
2) Race restrict it (No Iksar... already too OP, no Very Large races (Troll / Ogre))
3) Increase the negative stats (-50 Dex, -50 AGI, -100 HP, remove all AC)
4) Enable the Movement debuff for worn effect (~-40% snare)
5) Add level restriction (LVL 40)
6) Decreased drop rate (ultra rare)

Notably Monks should have no business wearing this item, already so well rounded. Maaaaaybe allow Human Monks to give some race incentive to roll human.

However, with the increase in negative stats it may not be as effective a solo item (the -AGI could be hard to overcome before penalty kicks in, and would maybe influence different gear choices in your other slots). I would imagine most people would use it for out of combat regen only or when DPSing.

The additional Race restrictions can breath some new life into race / class combos. Barbarian Shaman's now have an advantage besides just faction (lame). SKs beside Troll / Ogre / Iksar don't have to just consider innate regen / frontal stun immunity as the right choice (same for shaman really).

The snare effect obviously should have always been in place considering you are getting the benefits of the spell but none of the downside (doesn't make sense).

Level restriction seems a good thing to prevent just plowing through newbie zones as a soloist.

Would also be in favor of a casting time to make it a 'buff' that is short duration (~15 seconds?) to encourage use for out of combat regen.

Just my 2 cents.
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  #28  
Old 05-17-2017, 12:32 PM
Jimjam Jimjam is online now
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Great ideas for custom non-classic content.

Personally I believe the fungi was an itemisation mistake too.

There should also be way more -agi equipment. Getting close to that 75 agi limit should be a real danger.

I know there is a proxy for this with encumbrance, but post vanilla there is too much +str and too little weight for that mechanic to come into effect. I'd also like to see more mobs casting incapacitate type spells that lower str/agi. Make Agi meaningful!

Very whimsical this talk, really. All outside the scope of the server though.
  #29  
Old 05-17-2017, 01:01 PM
Dezik Dezik is offline
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Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
The correct answer is the Fungi Tunic is the most overpowered item in the game and when/if custom content ever rolls around I hope they nerf the hell out of it.

Would like to see the following changes to it:
1) Restrict to classes who could only truly wear chainmail (WAR SK PAL BRD CLR ROG RNG SHM)
2) Race restrict it (No Iksar... already too OP, no Very Large races (Troll / Ogre))
3) Increase the negative stats (-50 Dex, -50 AGI, -100 HP, remove all AC)
4) Enable the Movement debuff for worn effect (~-40% snare)
5) Add level restriction (LVL 40)
6) Decreased drop rate (ultra rare)

Notably Monks should have no business wearing this item, already so well rounded. Maaaaaybe allow Human Monks to give some race incentive to roll human.

However, with the increase in negative stats it may not be as effective a solo item (the -AGI could be hard to overcome before penalty kicks in, and would maybe influence different gear choices in your other slots). I would imagine most people would use it for out of combat regen only or when DPSing.

The additional Race restrictions can breath some new life into race / class combos. Barbarian Shaman's now have an advantage besides just faction (lame). SKs beside Troll / Ogre / Iksar don't have to just consider innate regen / frontal stun immunity as the right choice (same for shaman really).

The snare effect obviously should have always been in place considering you are getting the benefits of the spell but none of the downside (doesn't make sense).

Level restriction seems a good thing to prevent just plowing through newbie zones as a soloist.

Would also be in favor of a casting time to make it a 'buff' that is short duration (~15 seconds?) to encourage use for out of combat regen.

Just my 2 cents.
Glad you arnt a dev.. terrible idea
  #30  
Old 05-17-2017, 01:45 PM
Sirban Sirban is offline
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negroprancers
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