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#21
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I've noticed the mobs I've encountered in Kunark being fast as hell. Even after Engulfing Darkness I have to jump every once in a while to get range to cast. Not bitching, just sayin. I have really enjoyed coming back, it has been pretty difficult but ALLOT of fun.
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#22
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Oh, and letsdance you're definitely wrong about killing lvl 2 mobs. Any class ever could melee them down with ease at lvl 1. | |||
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#23
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Quote:
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Jerron - Human Enchanter
Neostorm - Dark Elven Wizard Yeardly - Dwarven Cleric Allabahallaban - Iksar Monk <Azure Guard> | |||
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#24
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dance!
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#25
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No, mobs still moved they just moved very slowly.
I remember, I was a ranger. That was my only responsibility... Oh ya, and dying. | ||
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#26
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Before the recent patch to speed, I never got away from a mob without sow.
I did often on live. I was pretty good at it. Could be pathing, could be runspeed, could be me.
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Rephaite - Green99
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#27
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In live, a mob that is snared with a decent % snare flat out stops moving when they get the the point where they'd flee, they do not 'move very slowly' they stop moving completely.
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#29
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#30
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Quote:
It was changed at some point for EQ1, but originally they'd chase you forever. | |||
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