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  #1  
Old 12-25-2011, 01:21 AM
Cast Cast is offline
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  #2  
Old 03-02-2012, 03:53 PM
azo313 azo313 is offline
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Resists, at least magic resist, is completely broken in PvP. An equal level caster can root me more than 80% of the time when I have 84+ MR. This is very different than live, where even 50 MR is enough to resists almost every root.
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  #3  
Old 03-02-2012, 05:34 PM
Null Null is offline
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Quote:
Originally Posted by azo313 [You must be logged in to view images. Log in or Register.]
Resists, at least magic resist, is completely broken in PvP. An equal level caster can root me more than 80% of the time when I have 84+ MR. This is very different than live, where even 50 MR is enough to resists almost every root.
It's closer to 60% resist rate with 84MR. It isn't intended to be exactly live like.
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  #4  
Old 03-03-2012, 05:28 AM
Kief Kief is offline
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Originally Posted by Null [You must be logged in to view images. Log in or Register.]
It's closer to 60% resist rate with 84MR. It isn't intended to be exactly live like.
Currently with 175MR you still get rooted 20% of the time.

With 150FR/CR starfire and ice comet land for full or near full 70% of the time. Does it make any sense to you that all fire and cold based nukes are lures now?

This does not allow for the long drawn out fights that the majority of people on this server would like to have.

If resists were made classic, or even partials made more significant, it would make pvp much better.
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  #5  
Old 03-03-2012, 07:44 AM
Null Null is offline
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Quote:
Originally Posted by Kief [You must be logged in to view images. Log in or Register.]
Currently with 175MR you still get rooted 20% of the time.

With 150FR/CR starfire and ice comet land for full or near full 70% of the time. Does it make any sense to you that all fire and cold based nukes are lures now?

This does not allow for the long drawn out fights that the majority of people on this server would like to have.

If resists were made classic, or even partials made more significant, it would make pvp much better.
175MR would resist 85% of the time.

At 150CR you would get hit for full from Ice Comet ~5% of the time, and the rest would land between 20 - 50% before the 33% PvP reduction.

The same goes for FR against Fire nukes.
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  #6  
Old 03-03-2012, 01:19 PM
Kief Kief is offline
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Originally Posted by Null [You must be logged in to view images. Log in or Register.]
175MR would resist 85% of the time.

At 150CR you would get hit for full from Ice Comet ~5% of the time, and the rest would land between 20 - 50% before the 33% PvP reduction.

The same goes for FR against Fire nukes.
Why do you think root/MR based cc spells should be implemented in this manner here? Not saying it is better or worse, but curious as to why you think these spells should be able to land when they never did on live.

In theory that resist system seems great, but must be I was simply getting unlucky with the nukes? When you could entirely resist them classicaly, that 20-50% of 66% of 1.2k (ice comet) and 612(starfire) is still incredibly significant. Especially when that unlucky 5% comes around and its 100% of 66% of said values.
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  #7  
Old 03-04-2012, 04:38 AM
Silikten Silikten is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
175MR would resist 85% of the time.

At 150CR you would get hit for full from Ice Comet ~5% of the time, and the rest would land between 20 - 50% before the 33% PvP reduction.

The same goes for FR against Fire nukes.
most nukes at 120+ fr/cr land for full damage 7/10. from my experience the past few weeks of pvp.
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  #8  
Old 03-04-2012, 09:02 PM
Kringe Kringe is offline
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Originally Posted by Null [You must be logged in to view images. Log in or Register.]
175MR would resist 85% of the time..
The problem with that is it takes less than 2 seconds to disable someone... if you have 3-4 people casting root on you, its pretty safe to say they will land that 15% chance to get root stuck on you... And shit I dunno about you but 175mr is hella hard for people to achieve in classic let alone a monk...

I'd like to see your best geared monk (with currently whats open, PoF etc..) verse a naked druid..... Like the above poster said... I bet you cant get close to 175mr.
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The reason they were given lures was because high resists routinely countered wizards in PvP.
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  #9  
Old 03-05-2012, 01:18 PM
Hovis Hovis is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
175MR would resist 85% of the time.

At 150CR you would get hit for full from Ice Comet ~5% of the time, and the rest would land between 20 - 50% before the 33% PvP reduction.

The same goes for FR against Fire nukes.
holy shit. monks can maybe get that with a damn shawl of protection.... cmon man thats ridiculous..
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  #10  
Old 03-03-2012, 04:28 AM
azo313 azo313 is offline
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That's bad. With 84 MR, 60% of the time any caster can simply root and kill melees. Once rooted, there's nothing they can do about it except stand there and die. There needs to be a counter for it other than getting 200+ MR. Yes, I know there is pumice, but melee's have zero channeling.

Any equal level cleric, druid, wizard, etc. can kill my melee character quite easily. In many cases, even a lower level caster can easily root / kill any melee.

It's far from balanced.
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