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  #1  
Old 02-27-2013, 02:27 PM
TotallyLegit TotallyLegit is offline
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Hmmmmmmmmmmm I wonder if doing something like that in game and deliberately NOT announcing it in patch notes would increase forum traffic?

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  #2  
Old 02-28-2013, 01:00 AM
Handull Handull is offline
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Pretty sure the spawn timers just got botched when the server crashed not long after the last patch. Bugs happen, and if that crash set all the spawn timers then all the windows were shifted from what everyone thought they should be, but now that everything has spawned once it should be back to normal. That's my best guess. Continue the tin foil had nonsense tho, its funny.
  #3  
Old 02-28-2013, 12:52 PM
Nocte Nocte is offline
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Here's an unobstructed view. I don't usually come to these types of "raids," I'll admit it was pretty sad to see the game reduced to this. There's not even a competition at this point. Each guild seems to be there just to get the mob so they can make a post about it here later.
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  #4  
Old 02-28-2013, 01:32 PM
Ravager Ravager is offline
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Quote:
Originally Posted by Nocte [You must be logged in to view images. Log in or Register.]
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Here's an unobstructed view. I don't usually come to these types of "raids," I'll admit it was pretty sad to see the game reduced to this. There's not even a competition at this point. Each guild seems to be there just to get the mob so they can make a post about it here later.
My crumby laptop can't even handle being in that room. I know for a fact the computer I had in 99/00 would not have been able to either and the computer I had then was top of the line. Everyone in that room is not classic.
  #5  
Old 02-28-2013, 01:52 PM
Splorf22 Splorf22 is offline
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Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
My crumby laptop can't even handle being in that room. I know for a fact the computer I had in 99/00 would not have been able to either and the computer I had then was top of the line. Everyone in that room is not classic.
New raid rules: any time more than 24 players are aggro on a dragon, the rest are randomly LDed. This would be pretty freaking classic [You must be logged in to view images. Log in or Register.]
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  #6  
Old 02-28-2013, 06:54 PM
pharmakos pharmakos is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
New raid rules: any time more than 24 players are aggro on a dragon, the rest are randomly LDed. This would be pretty freaking classic [You must be logged in to view images. Log in or Register.]
lmfao
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  #7  
Old 03-14-2013, 12:43 PM
Karbuk Karbuk is offline
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Quote:
Originally Posted by Nocte [You must be logged in to view images. Log in or Register.]
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Here's an unobstructed view. I don't usually come to these types of "raids," I'll admit it was pretty sad to see the game reduced to this. There's not even a competition at this point. Each guild seems to be there just to get the mob so they can make a post about it here later.
I must say this is a pretty pathetic thing to see....Sad and really ruins the game. As good as early/mid game EQ is they sure did fail hard setting up end game raiding. Thats the only thing id say WOW has over EQ is an amazing end game raiding. POP was good for the instances. EQ and WoW Devs shoulda came together :P
  #8  
Old 03-14-2013, 12:56 PM
Ele Ele is offline
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Quote:
Originally Posted by Karbuk [You must be logged in to view images. Log in or Register.]
I must say this is a pretty pathetic thing to see....Sad and really ruins the game. As good as early/mid game EQ is they sure did fail hard setting up end game raiding. Thats the only thing id say WOW has over EQ is an amazing end game raiding. POP was good for the instances. EQ and WoW Devs shoulda came together :P
Strangely enough this hasn't happened since the last patch.


Even worse on Fippy Darkpaw (at least at the server opening)

http://www.youtube.com/watch?v=3HAEq1F0kX8
  #9  
Old 03-19-2013, 11:29 AM
Kieu Kieu is offline
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Quote:
Originally Posted by Karbuk [You must be logged in to view images. Log in or Register.]
I must say this is a pretty pathetic thing to see....Sad and really ruins the game. As good as early/mid game EQ is they sure did fail hard setting up end game raiding. Thats the only thing id say WOW has over EQ is an amazing end game raiding. POP was good for the instances. EQ and WoW Devs shoulda came together :P
The first instanced zones were from LDoN. The worst expac this game has ever seen, and ironically it started a trend. I personally hate instances, they ruin half the competition. The ones that complain are typically the ones that got everything nerfed in WoW anyways. You know why? because they weren't good enough to do it or couldn't handle farming resists, or pots back when Rag was an actual challenge.

Whiners gonna whine, endless cycle. (Not saying you deliberately either, don't take it as if I'm pointing fingers at you).
  #10  
Old 03-19-2013, 05:09 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Kieu [You must be logged in to view images. Log in or Register.]
The first instanced zones were from LDoN. The worst expac this game has ever seen, and ironically it started a trend. I personally hate instances, they ruin half the competition. The ones that complain are typically the ones that got everything nerfed in WoW anyways. You know why? because they weren't good enough to do it or couldn't handle farming resists, or pots back when Rag was an actual challenge.

Whiners gonna whine, endless cycle. (Not saying you deliberately either, don't take it as if I'm pointing fingers at you).
Except plane of time, which of course happened two (though you could argue for one--not many potime guilds pre loy) which was instanced as a motherfucker. 100 man PoEB raids turned into 54? man PoTimea PoTimeb raids? awesome.
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