Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 07-17-2013, 10:58 AM
SirAlvarex SirAlvarex is offline
Fire Giant


Join Date: Sep 2010
Posts: 529
Default

On the inverse, when I was pulling in Seb on Sunday I was resisting about 70% of the spells the lower level frogs were throwing at me. I eventually stopped charm pulling casters because "whats the point?"

To point you at your own thread, I think they may have implemented the 255 cap without telling us.
__________________
Muteki - 57 Bard
Alva - 53 Monk
Kallon - 58 Shaman
  #32  
Old 07-17-2013, 11:00 AM
ripwind ripwind is offline
Sarnak

ripwind's Avatar

Join Date: Mar 2012
Posts: 404
Default

Quote:
Originally Posted by SirAlvarex [You must be logged in to view images. Log in or Register.]
To point you at your own thread, I think they may have implemented the 255 cap without telling us.
Sometimes code changes go up to production by accident, too.
  #33  
Old 07-17-2013, 11:34 AM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
If you have two data points that are different than the others (read: 2 intentional breaks vs. "natural" breaks) and you know which two data points those are, why can't you just highlight+delete them? You've got a relatively small sample size, shouldn't be that hard to find them and delete them from the set.
Because those are not random. The ones I break are likely to be the better ones.

Actually, probably the best thing to do would be resample from the set of unintentionally broken charms that lasted at least as long as this one.

Now that I think about that, that's a pretty good idea. Hmm.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #34  
Old 07-17-2013, 12:18 PM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,464
Default

No, that would artificially alter the data.

Take all data with the same controls (CHA, player_level, mob_level, debuffs (tash & malo), "natural" charm break, zone, mob), and only discard data that does not match the controls. If you start discarding data because it doesn't fit what you expect, then you are fitting the data to your conclusion(s), not the conclusion(s) to your data.
  #35  
Old 07-17-2013, 12:59 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Imagine I am charm soloing for XP. I charm something and send it at thing two. If charm breaks, I recharm it. Finally after it kills the enemy I break charm and kill it. The charms I break are disproportionately the longer ones. Example:

Fight #1: Charm (100s), break, Charm (100s), self break, kill
Fight #2: Charm (200s), self break, kill

If we simply average those we get 133s (and the actual duration is higher!). If we throw out the two that were broken by the caster, we get 100s, which is clearly wrong. And this bias will persist as you add more samples.

I am suggesting "pretend the charm was allowed to continue until it broke on its own by replacing it with one that broke naturally that lasted at least that long"
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #36  
Old 07-17-2013, 01:02 PM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,464
Default

So you are artificially lowering the mean by instigating the charm break. Wouldn't these be offset by the super short natural charm breaks to get your true distribution? Either way, let the data speak for itself. Unbiased data cannot be right or wrong, it just is, only analysis can be correct or incorrect.
  #37  
Old 07-25-2013, 10:16 AM
-Catherin- -Catherin- is offline
Planar Protector


Join Date: Jul 2011
Posts: 1,508
Default

Quote:
Originally Posted by newsmurf [You must be logged in to view images. Log in or Register.]
i spend more time at ng and other varius areas of seb than catherine and i can agree with all of you to some degree, the mr of mobs has been buffed.
Im not sure where you get that you are at seb camps more than me [You must be logged in to view images. Log in or Register.] but after spending more time there I'm still convinced there is no change, or if there is, it is too negligible to prove or disprove
  #38  
Old 07-25-2013, 11:07 AM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Yeah I'm starting to believe I was just pretty unlucky [You must be logged in to view images. Log in or Register.] I had fun doing the math though!
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #39  
Old 07-25-2013, 01:09 PM
lecompte lecompte is offline
Planar Protector


Join Date: Mar 2012
Location: Down wind from RnF, 10x showers a day
Posts: 1,100
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Yeah I'm starting to believe I was just pretty unlucky [You must be logged in to view images. Log in or Register.] I had fun doing the math though!


And that is what is important. /me pats Splorf22 on the head.
  #40  
Old 07-25-2013, 01:13 PM
wwoneo wwoneo is offline
Fire Giant

wwoneo's Avatar

Join Date: Mar 2013
Location: Los Angeles
Posts: 996
Default

Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
most powerful class needs a nerf.
See, this kind of logic is the reason why games start to fail. It's not that the "most powerful" classes need nerfs. If there's REALLY an imbalance, then the correct course of action is to buff the crappy classes! If you want to complain that course of action makes the game easier, then buff the mobs too, but the psychological aspect of nerfing your character is quite frustrating. P.S. I don't play a chanter.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:33 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.