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  #31  
Old 02-06-2015, 12:39 AM
Shaniril Shaniril is offline
Aviak


Join Date: Feb 2012
Posts: 77
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Shadowknight - Snap aggro, Snare, feign pulling if needed (it wont be), pet for lulz.
Rogue - Melee DPS king. Opens crypt. Yes plz.
Bard - Capable bard does it all! Haste, slow, snare, pulls, mana, regen, charm, mez!
Enchanter - Primary mezzer, adds a ton of dps with a charmed pet. (charm or gtfo imo)
Shaman - Buffs! Torp! Slow! ...puppy?
[Extra Slot] - Yea, I honestly don't care what else joins if I see these 5!
  #32  
Old 02-06-2015, 12:59 AM
Evia Evia is offline
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Location: USA
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My dream newb group would go...

Tank Paladin: Great for dungeon crawls, especially ones with undead. Cheap to equip due to lack of people playing them. Great aggro gaining spells (and ones that don't break enchanter/bard mez!) and heals for downtime to assist the newbie cleric, and rezzes later in game incase the cleric ever happens to die (for whatever reason.)
Main HealerCleric: Best healer in game. Even without gear, they're awesome. CH + epic hp buffs + rezzes + Utility (roots/stuns)
Crowd Control/Utility Buffer/DPSer/semi-slowerEnchanter CC/Clarity for all mana users/Haste for all melees/Charmed pet for dps. A must have for any good dungeon crawl imho (well played bard can work too) they can slow as well if you decide against a shaman.
Puller/DpserMonk: Can be good even undergeared. can be god like when they get gear. Great puller/spliter which I think makes a good dungeon crawl painless. Plus they shell out some nice dps.
Slower/Buffer/UtilityShaman:Absolutely amazing for slowing, buffing, and dots can add to some nice dps in the long run of things.
Main DPSer Rogue: Great for unlocking doors in dungeons to avoid having to get keys. Great dps class makes the exp bar flow.

------

Possible replacements for rogue or shaman (if you ok with enchanter slowing, and monk being only real dps class) are Necro, (for giving mana to cleric, below average to moderate dps, other utility)Druid/Wizard, (for ports/evacs/backup heals as druid or burst dps as wizard) or bard (for a lil' bit of everything)

That's my choices anyway
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Kellian Cove (60 Wood Elf Rogue)
Parra Doxx (55 Barbarian Shaman)


Kellian Blindwell (25 Human Paladin)
Marvin Miyagi (24 Gnome Necromancer)
Evia (12 High Elf Wizard)
Last edited by Evia; 02-06-2015 at 02:17 AM..
  #33  
Old 02-06-2015, 01:08 AM
w1zard w1zard is offline
Kobold


Join Date: Jan 2015
Posts: 107
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SK
Cleric
Enchanter
Rogue
Monk
Shaman


I play a wizard.
  #34  
Old 02-06-2015, 01:14 AM
Pint Pint is offline
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me + whoever else is lfg, no fail grp guaranteed, the rest of you are cowards
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  #35  
Old 02-06-2015, 01:17 AM
zanderklocke zanderklocke is offline
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Bard
Shaman
Monk
Cleric
Enchanter
Shadow Knight
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  #36  
Old 02-06-2015, 02:04 AM
Benedict Benedict is offline
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Join Date: Dec 2012
Posts: 50
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Bard
Shaman
Monk
Cleric
Enchanter
Shadow Knight
I'm seeing a lot of bard recommendations. Don't they all die an early death from carpel tunnel
  #37  
Old 02-06-2015, 04:45 AM
Master Roshi Master Roshi is offline
Sarnak

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Posts: 318
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Could always mix it up and go pure Assling group for kicks.

War/Rog/Rog/Rog/Clr/Dru

XP B0000st
  #38  
Old 02-06-2015, 04:54 AM
Nefarum Nefarum is offline
Aviak


Join Date: Dec 2013
Posts: 95
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Quote:
Originally Posted by fuark [You must be logged in to view images. Log in or Register.]
Using this and no twinking as part of the consideration, I'd submit:

Warrior
Monk
Wizard
Cleric
Shaman
Enchanter

This is with zero outside help at all. If ports are available, I'd trade the wizard for a rogue.
This is the correct answer.
  #39  
Old 02-06-2015, 05:09 AM
Vart Vart is offline
Skeleton


Join Date: Feb 2015
Posts: 17
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Cleric
War
Monk
Chanter
Rogue
Rogue

Sorry caster dps classes but this is group never has to med.
  #40  
Old 02-06-2015, 05:14 AM
toolshed toolshed is offline
Sarnak

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SK
Cleric
Shaman
Druid
Necro
Monk

This group can do any groupable content in the game. Shm+Enc in the same group is redundant. Nec>Enc for 96% rezzes after FD in dungeon crawls. If you have a competent puller, you shouldn't be seeing any more than three mobs in camp. Nec can easily mez 2 mobs at a time and also has FD so they are great for CC
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