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#31
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![]() Quote:
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Eberron 60 Erudite Enchanter <Awakenend>
Enjamin 60 Erudite Cleric <Awakenend> Yxarus 60 Iksar Warrior <Awakened> Fauvana 54 Erudite Necromancer Seliel 24 Erudite Rogue Deepwalter 6 Erudite Paladin Fauvano 40 Dark Elf Necromancer Stoppinswords 11 Dark Elf Warrior | |||
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#32
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![]() Druid + Monk
SoW, heals, PotG, DS, ports, FD, general bad-assness, and capability of being a wood elf, human, or iksar. I call this unholy union of mildly interesting traits...the Drunk.
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#33
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![]() ranger-necro
emphasis on archery and temp nec pets (always tic down health) dots and dd's through arcane bow strikes leach heals (from/to) improved undead tracking undead wolf form/cammo human, dark Elf, half-elf races
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#34
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![]() Magician and warrior so I could summon my own food and drink
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hello i'm cucumbers
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#35
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![]() Shadow Knight + Shaman
Would be an unstoppable solo artist. Plate armour, warrior offense/defense, torpor, slow, haste, stat buffs, harm touch, FD, snare, root, dots, dd, life tap, the list goes on and on Maybe an undead wolf pet.
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Last edited by Baler; 05-12-2016 at 10:49 PM..
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#36
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![]() Enchanter Monk. No question.
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#37
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![]() Enchanter monk has no way to heal other than mend or bind wound though.
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#38
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![]() CLR + DRU
perma self C2 / GoB / PotG / MotH cause F being OOM! | ||
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#39
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![]() The Necro Monk would be a force to be reckoned with...
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#40
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![]() I'd go for Ranger+Warrior, hoping that the Warrior sucks all the uselessness out of the ranger and makes it viable.
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