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  #31  
Old 09-20-2016, 07:59 PM
Baa Baa is offline
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The lowest enc faction modifier makes you non kos.
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  #32  
Old 09-20-2016, 08:14 PM
Videri Videri is offline
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Quote:
Originally Posted by Trollhide [You must be logged in to view images. Log in or Register.]
Inquiring minds want to know, does alliance from base faction make you non-KOS to every mob in the entire zone?
Yes. Unless you've killed one mob in there, or one siren outside.

Also, unless they've patched it in since I last played, bard songs do not last across zoning. As a bard, I would just use the faction song; or, if you've already taken too many faction hits, invis past the first three walrusmen, DA past the seahorses in the tunnel (slightly down and left), jump out of the water tunnel (you lose aggro on the seahorses because their home point is underwater), and finally invis up and hug the left wall all the way out. Certain other classes can do variations on that.
  #33  
Old 09-20-2016, 11:09 PM
Auvdar Auvdar is offline
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Befriend one of the thousands of druid/wizards on the server, have them evac you. Not hard.
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  #34  
Old 09-21-2016, 12:18 AM
Metalopolis Metalopolis is offline
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Quote:
Originally Posted by Spyder73 [You must be logged in to view images. Log in or Register.]
Only people I see make it out alive are bards who DA song, Monks who FD flop their way to victory, and people who succor through the zone. The Seahorses backstab and will r@pe you. On my Bard and necromancer I don’t even try to get through anymore unless someone has an alliance neck, on my monk I Void Dance and as long as FD doesn’t fail I can make it through all the BS. FD failing is a death sentence for the most part.

SG is a terrible zone and should have a MUCH better loot table for how retarded it is to hunt in there. Perfect chance for custom content, same with Dragon Necropolis.
60 Warriors with about 3k+ HP can make if thru pretty easy as well....just pop evasive disc.

About 10% of the time I'll get unlucky though and get chain-stunned by the seahorsies and die
  #35  
Old 09-21-2016, 12:21 AM
Metalopolis Metalopolis is offline
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Quote:
Originally Posted by Spyder73 [You must be logged in to view images. Log in or Register.]
I simply don’t see how any class can get through the Seahorse gauntlet without dying unless you are FDing or DAing….I guess a warrior using defensive could? Still seems really really iffy. Plus the walruses near the exit can root you and hit like trucks
U just gotta make it past the seahorses. You can stand on the ledge atop the water column and reinvis yourself making the walruses/manatees a nonissue
Last edited by Metalopolis; 09-21-2016 at 12:25 AM..
  #36  
Old 09-21-2016, 01:08 AM
planarity planarity is offline
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move the seahorses around the corner then jump out of the water to clear aggro, then jump in the tunnel behind them
  #37  
Old 09-21-2016, 05:02 AM
Kagukuk Kagukuk is offline
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I run it with my war(60) pretty often i died like 1% of the time max just dont stop
  #38  
Old 09-21-2016, 05:04 AM
Videri Videri is offline
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Quote:
Originally Posted by planarity [You must be logged in to view images. Log in or Register.]
move the seahorses around the corner then jump out of the water to clear aggro, then jump in the tunnel behind them
! Shortest and cleverest post.
  #39  
Old 09-21-2016, 07:49 AM
Maciver Maciver is offline
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Does ghetto succor work on p99? Thats what we called it anyway. I remember on live camping in the wall several times will eventually put you in the safe spot. lol
  #40  
Old 09-21-2016, 07:59 AM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by Maciver [You must be logged in to view images. Log in or Register.]
Does ghetto succor work on p99? Thats what we called it anyway. I remember on live camping in the wall several times will eventually put you in the safe spot. lol
I remember this was true in velk's pit too ^^
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