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#1
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Well I looked in the EqEmu source, and if P99's code is similar, we're both right.
Charisma over 75 lowers mob resist chance, and Charisma below 75 increases it. https://github.com/EQEmu/Server/blob...ells.cpp#L4624 | ||
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#2
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It seems kind of strange that so many sources suggest that saving throws are being made every tick, yet that suggests it only checks on first cast.
Even though the majority of evidence suggests it checked on a tick by tick basis, verant usually tried to minimize packets being bounced around. Feel pretty torn on it. peaking of oddities, it's also funny I noticed the fear resist in there. I actually tested fear way back when and the presumed "urban legend" that lower charisma improved fears effectiveness. I only tested my base charisma and then my charisma as low as I could possible get it. So both of them were below 100, and hence it made no difference. My conclusion was it has no affect on fear resists. But now that emu says CHA OVER 100 worsens resist rates. Quirks like this make me question almost everything if that's how it really worked. Even quality testing/observation can be thwarted by wacky formulas. | ||
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Last edited by DMN; 10-10-2019 at 11:09 AM..
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#3
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Correction to bug:
Charm and Beguile were removed in June 1999. ST was then added in July as compensation. Quote:
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#4
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It's pretty great that everyone was comfortable to publish their real names on random gaming forums in 1999.
Good sleuthing.
__________________
Quinok - 44 Shaman <Europa>
Celador Elysius - 57 Beguiler Writing P99 articles at Where The Monsters Are | ||
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#5
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Quote:
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