Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

View Poll Results: Are MR spells too difficult to resist in PvP?
Yes: You should be able to resist them more easily. 42 53.85%
No: Resists seem fine the way they are. 36 46.15%
Voters: 78. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 03-06-2012, 09:48 AM
Null Null is offline
VIP / Contributor

Null's Avatar

Join Date: Apr 2011
Posts: 256
Default

Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Last 3 pvp engagements, I was rooted, snared and whirled with 120. Just so frequent its disappointing and leaves me not wanting to pvp. Whirl being the worst which ruins the fight and leaves you broken.

On live I'd have stopped at 80-90mr and then started focusing on other resists in general pvp.
It is literally impossible to get whirled with 120MR, its something like 103% chance of being resisted.
  #32  
Old 03-06-2012, 09:58 AM
Kringe Kringe is offline
Sarnak


Join Date: Apr 2011
Posts: 445
Default

Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
120MR gives you a 72% resist rate vs. root. Does that mean that Red99 is like, mega real?
72% at 120 is extremely low, it should be more along the lines of 90+% like Searyx etc say... Its difficult for some classes to reach that pinnacle pre kunark (non plate/chain wearing classes of course)... That coupled with stun should be tweaked alittle.
__________________
Quote:
Originally Posted by Bockscar View Post
The reason they were given lures was because high resists routinely countered wizards in PvP.
Quote:
Originally Posted by inimegalg View Post
kringe always come up big.. thanks bro

wish we were guilded together n pvping but i think selena/keto carrying over some shit that happened in WoW and black listed me from holocaust
Quote:
Originally Posted by Herb9 View Post
you are a prized screenshot my friend, you arent the type to just sit around afk and let it happen'
  #33  
Old 03-06-2012, 02:37 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

It's the point that not one person casts it, but everyone opens with a root.

You have 10 chances to be rooted. Further, for some reason, I think roots that have a damage effect on them seem to land much, much more but that could just be blind luck.

Kringe also had about 110+ MR at one point and was chain stunned over and over by a charmed basilisk in lower guk live side. Stuns should be very easy to resist too. Again, another spell I never memmed unless I was clobbering a naked person (<3 Markar's Discord in Kunark).
  #34  
Old 03-06-2012, 04:19 PM
Dlardlar Dlardlar is offline
Kobold


Join Date: Jun 2011
Posts: 132
Default In classic

Druid root which had dd always landed better then enstill on my cleric in classic
  #35  
Old 03-07-2012, 02:19 AM
azo313 azo313 is offline
Aviak


Join Date: Dec 2011
Posts: 80
Default

A blue con wizard on a corpse run just killed my fully geared 50 melee three times in a row (corpse camp). Loot randed every single time with 106 MR. He landed 6 roots in total with zero resists.

PvP is officially broken.
  #36  
Old 03-07-2012, 02:27 AM
Jirr Jirr is offline
Aviak


Join Date: Sep 2011
Posts: 63
Default

Quote:
Originally Posted by Kringe [You must be logged in to view images. Log in or Register.]
72% at 120 is extremely low, it should be more along the lines of 90+% like Searyx etc say... Its difficult for some classes to reach that pinnacle pre kunark (non plate/chain wearing classes of course)... That coupled with stun should be tweaked alittle.
72% isn't far off, just add buffs and it should be over 90%. Dispells and debuffs would bring it under 50% I am guessing?
  #37  
Old 03-07-2012, 02:34 AM
Dullah Dullah is offline
Planar Protector

Dullah's Avatar

Join Date: Dec 2011
Posts: 2,241
Default

On live id often resist root/snares naked trying to get back to body with no innate mr.
__________________
  #38  
Old 03-07-2012, 04:59 AM
SearyxTZ SearyxTZ is offline
Planar Protector

SearyxTZ's Avatar

Join Date: Jun 2010
Posts: 1,408
Default

72% is not "not too far off", unless you're talking about on paper here instead of actually being in-game where a fight with a Cleric can last half an hour and require 984 pumice stones.

It needs to be 120 MR == 90%, and curved up towards 95% around 200. That is what it was on live during this era, where people still used CC shit even at those rates. This is far more sensitive than resist rates for nukes since it drastically changes the landscape of both solo and group/raid pvp.


Also, I looked up the minimum chance to land a spell and it was 2% (in old patch notes history). They moved this up to 5% in 2004.
  #39  
Old 03-07-2012, 05:05 AM
Null Null is offline
VIP / Contributor

Null's Avatar

Join Date: Apr 2011
Posts: 256
Default

Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
72% is not "not too far off", unless you're talking about on paper here instead of actually being in-game where a fight with a Cleric can last half an hour and require 984 pumice stones.

It needs to be 120 MR == 90%, and curved up towards 95% around 200. That is what it was on live during this era, where people still used CC shit even at those rates. This is far more sensitive than resist rates for nukes since it drastically changes the landscape of both solo and group/raid pvp.


Also, I looked up the minimum chance to land a spell and it was 2% (in old patch notes history). They moved this up to 5% in 2004.
Sold.
  #40  
Old 03-07-2012, 12:32 PM
AppleJacks AppleJacks is offline
Large Rat


Join Date: Nov 2011
Posts: 8
Default

Have no had any issues with this. I resisted more than 12 roots from two Wizards that were yellow and red to me. I have a MR of 88 at level 37. My root, stun and blinds get resisted just as often.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:26 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.