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#1
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I guess different tastes for folks. I played a halfling and the halfling Luclin models were atrocious. At least the clunky original models had a certain "spirit" to them....character if you will. The Luclin models to me just seemed like lifeless puppets. But to each their own I suppose :\
I agree, the bazaar was horrid. I missed the sense of community of the old barter zone system (on Drinal it was North Freeport, not EC Tunnel) all the evils would hide in the sewers or sell behind the Jade Tiger. All the good races would have set up near the bank. Once the Nexus/Bazaar hit....the sense of community seemed to disappear. | ||
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#2
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Some of the Luclin character models were alright. Dark Elf Females, Human Females, and High Elf Females were good. Wood Elf Girls seemed a bit off to me, idk why.
Most male models seemed awful. The Ogre models were just godawful. They COMPLETELY ruined iksars. | ||
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#3
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I really enjoyed the luclin expac. I thought the models where a pretty neat upgrade but sometime in PoP I wanted my old original face back. So I pretty much agree with everyone else. Below is just me rambling on about it.
I also really liked how armor looked on the old models. One of the most enchanting moments in EQ I had was stumbling on a group of players in Everfrost just a bit away from the Halas ramp chillin. One of the warriors was wearing a 'horned helm' that made me gush just looking at it. That model was forever ruined with luclin graphics. The bazaar was all right but I don't think it was the right direction to go. I like something a little more organic, the EC tunnel is easily one of the staples of what made EQ awesome. I was certainly not alone when I would run into the tunnel and ask someone if I could barter, beg, or plea with them for some buffs. Trading and leveling alts was awesome. | ||
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#4
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Talking with a buddy we decided that Bazaar was an awesome concept (having a central zone of neutral faction, complete with banks, crafting vendors, crafting stations, and no weight encumbrance). The big downside of Bazaar was the vendor mode. If they removed AFK'ing to sell stuff in vendor mode, it would have been a helluva zone for bartering IMO. Not just searching the listings, undercutting the cheapest by 3% and AFK'ing for the night for sales.
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#5
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Quote:
__________________
Sareil - 66 Wizard - Maelin Starpyre
Misher - 12 Bard Mizerly - 13 Enchanter | |||
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#6
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I remember the rationale being used by Verant, back at the time when they introduced the Bazaar...
What a lot of you are either selectively remembering, or simply forgetting altogether, is the fact that back in the day, a lot of lowbies used to complain about the constant /auction spam in the EC and GFay zones. It made it harder for beginners and lowbies to sort through the spam and hook up with groups. It also interfered with those folks who enjoyed roleplaying (remember roleplayers?). Additionally, there were often complaints about occasional griefing from high-level players, who were primarily in lowbie zones to buy and sell things... but who also got bored sometimes and decided to "go mess with the n00bs." For example, I remember an occasion where some high level players charmed the EC griffon, buffed him, and then sent him on a rampage of terror all over EC... slaughtering players and NPC's alike. Not cool. Hilarious to be sure, but totally uncool... especially back in those days before PoK books, when a dead player might have to run back from five zones away to reclaim their corpse. So to respond to all of those complaints... which had been going on for YEARS by the time Luclin was finally rolled out... Verant in their wisdom decided that they could eliminate a lot of headaches by creating a faction-neutral and centralized location for player trading to take place. Hence the inception of the Bazaar. At the time, I was like most of you. I had become so accustomed to the GFay and EC tunnel trading scene that I wrinkled my nose at the Bazaar. For a long time, I refused to use it at all. But after awhile, I found myself reluctantly agreeing with Verant's reasons for creating it. | ||
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Last edited by Rasterburn; 08-30-2010 at 08:16 AM..
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#7
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Quote:
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Last edited by zianlo1; 08-30-2010 at 11:22 AM..
Reason: bolded section
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#8
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Quote:
It was... umm... ME and my guildies, on Mith Marr back sometime in the spring of 2001, I think. I can't recall exactly when it was. We charmed the griff, gave it a SoW buff and a cleric HP buff, chanter gave it haste and strength buffs and then we set it loose. It utterly demolished every living thing in the zone that it aggro'ed on within about fifteen minutes. Finally a GM showed up and he almost suspended us LOL. We managed to bullshit our way out of it, fortunately. And yes, I do regret doing it. | |||
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#9
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See, we never had that problem on Drinal server. The market zone was North Freeport. Simple solution was evils hung out in sewers and behind certain buildings to sell, or they worked up faction (optional). No one fought the guards (much) because doing so would bring a lot of the entire zone on them. It worked out great, no higher levels griefing those trying to level and it made more sense than EC Tunnel, bank close by and all.
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#10
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Quote:
Originally on Rodcet Gfay was our market, eventually it turned into EC. I think it'd be really cool for a "move the market!" movement to arise and take advantage of a better location. EC isn't even really close to the bank! Why the hell isn't the market just along the WFP wall or something? | |||
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