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  #41  
Old 09-01-2015, 11:14 AM
Rogean Rogean is offline
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Looking at my math again, I retract the previous DB and DI. How is it possible for a mob to hit for 750 with a DI of 45?

It's more likely he has a DB of 200 and a DI of 50, which makes his max hit 1200...

That matches with the spreadsheet I have from classic mob damage values.

Still wondering about the 5 attacks in one round. It would say kick or bash and not clawed if it was one of those. Triple attack on primary and double in offhand?
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  #42  
Old 09-01-2015, 11:23 AM
Rogean Rogean is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
The difference on vyemm between 1000ac and 1250ac was massive.
People didn't want to believe me that AC makes a difference now. Instead complaining that everything hits too high in their DI >_>.

Glad to see it being noticed now. I said you'll need AC for AoW for a reason [You must be logged in to view images. Log in or Register.]
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  #43  
Old 09-01-2015, 12:00 PM
Nirgon Nirgon is offline
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So with max gear (non AoW/Tunare) its possible with 6 clerics here? Alright Puffy, we'll gear and trust.
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  #44  
Old 09-01-2015, 12:13 PM
Colgate Colgate is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
I wonder how long someone spent going through logs to find the most extreme chain possible, but we can still look at it:

The above log shows 1184.1 dps against a tank that is not max geared. (Don't bother disputing this, we know the exact real AC cap for Velious and we can see exactly what the raid tanks currently have, none on either server are maxed out yet.)

Even with an undoubtedly cherry picked log segment, the tank would be able to reliably survive with no healing for 3-4 seconds. Once tanks get closer to the AC cap this will extend even more. So the necessity of 12 clerics is a bit of a stretch. More likely, you need 12 clerics to currently beat the fight because AC values and dps (extending the fight) is much lower than it will be in 8 months.

As far as max hit, I am almost certain I have a classic era screenshot showing hits for 1250, weather it was changed later I have no idea. Maybe the single 1100 hit I've seen was not his max hit?

DB + 20*DI
250 + 20*50 = 1250

I'm not saying he is easy, but he is balanced to give a classic level of difficulty to the available population. Expecting Vyemm to be an easy win/loot pinata would not be classic either. There should be some doubt of success when approaching the top 4 raid targets.
that was literally the first 20 seconds of that engage

i spent about 30 seconds finding that segment
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  #45  
Old 09-01-2015, 12:14 PM
Coffee Coffee is offline
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Rampage doing this with 1250 ac tanks red doing it with 1450 tanks and Khanable thinks his ac tank is making the fight easier?
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  #46  
Old 09-01-2015, 12:18 PM
Colgate Colgate is offline
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(i don't think they did) but did mobs start adding extra hits when summoning you at any point on live? or maybe it's part of call of the zero?

the tanks we're putting on vyemm all have around 1450 AC, by the way

/GU Tanking summary for: Vanco --- Total damage: 157214 --- Avg hit: 600 --- Swings: 370 --- Defended: 53 (14.3%) --- Hit: 262 (70.8%) --- Missed: 55 (14.9%) --- Accuracy: 82.6% --- Dodged: 12 (3.6%) --- Parried: 23 (6.2%) --- Blocked: 0 (0%) --- Riposted: 18 (5.2%) --- Absorbed: 0 (0%)

it still seems (insanely) unlikely that a 6 cleric chain could possibly keep up, even on a much better geared tank
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  #47  
Old 09-01-2015, 12:23 PM
khanable khanable is offline
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Quote:
Originally Posted by Coffee [You must be logged in to view images. Log in or Register.]
Rampage doing this with 1250 ac tanks red doing it with 1450 tanks and Khanable thinks his ac tank is making the fight easier?
The fight is doable now. At 1000ac on beta I couldn't keep up. Almost certainly would go down eventually. I had to sit out on release and let non-iksar warriors tank it. =p

That is to say at 1000ac it was impossible and at 1200-ish it became possible to keep a tank alive with 1-1.5s ch's.
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  #48  
Old 09-01-2015, 12:23 PM
jaybone jaybone is offline
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I believe the cleric was pretty low on mana in the Vyemm video Rampage posted at the end of the fight.

Can't imagine it with 6.
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  #49  
Old 09-01-2015, 12:24 PM
Colgate Colgate is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
Even with an undoubtedly cherry picked log segment, the tank would be able to reliably survive with no healing for 3-4 seconds.
reliably? no way in hell

if you go more than 2 seconds without a CH in this fight(which lasts around 8+ minutes unless you zerg him down with 100+ people) your tank is going to reliably die; we can see the last 2 seconds of that log i posted, Vanco takes 5655 damage without a bash

if one cleric is even a second late, it's game over
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  #50  
Old 09-01-2015, 12:26 PM
Colgate Colgate is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
The fight is doable now. At 1000ac on beta I couldn't keep up. Almost certainly would go down eventually. I had to sit out on release and let non-iksar warriors tank it. =p
sure it's doable, but not classic
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