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#41
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Shiftin Anout
Formerly of Tunare | |||
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#42
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I don't think I'm misusing the made up word, because at the very least the trackers are gonna be poopsocking it up. I'll concede that it doesn't really extend the term to the rest of the guild, who are sleeping peacefully with their characters buffed and logged out by the spawn waiting for the batphone to ring. | |||
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#43
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Some people do camp their characters out at spawn points or near them when a boss is near the end of their window, but the vast majority of the time it's just down to pure mobilisation. Just too many people buy into the propaganda of RnF where everyone has a level 50 camped at every boss, waiting to log them in.
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Omnimorph - Enchanter
I enchant things... | |||
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#44
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![]() Why are people still talking about FTE? Can someone explain why getting rid of variance automatically means FTE? And can someone tell me how any of this is relevant when this system would force mobs to be spawned all roughly at the same time? There must be something I really don't understand about the variance because people seem to have very different assumptions about it than me, so could someone explain this better?
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#45
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People would poopsock the boss of their choice and it'd be the same old shit that was going on before. As things stand now, there isn't as much poopsocking going on as there was, so in a way the variance is working. The way things are now, a lot still relies on a guild being the first to track a mob, and mobilise to it. That's how it was in classic to a degree.
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Omnimorph - Enchanter
I enchant things... | |||
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#46
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![]() It will either be FTE, FFA, or first 15 in a zone...
All options suck for the staff....because no matter WHAT it is, we'll be constantly called to come and mediate the loot. But atleast FTE causes the least amount of headaches. | ||
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#47
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