Quote:
Originally Posted by Darwoth
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seems like what your taking issue with at this point instead of resistances is the game being classic era and those classes having the same shortcomings for the timeframe that they always had.
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Nah, it's pretty easy to see, or for anyone that spent a lot of time on VZTZ pre-kunark, that pure melee survivability is much lower than EQ live. CC spam, disease and poison landing easier, higher caster damage, no channeling skill to pell the stuff off during fights, etc.
If you don't agree about full resist rate increasing exponentially with higher resists, that's only 1 of the issues out of the many you can mark off.
Hybrids were already a better choice than pure melee on EQ live usually, so Null has basically completely ignored melee balance, while concentrating on how enjoyable he can make the game for mindless, ice comet spammer, PvP gank squads, who all just plan to 6vs1 zerg anyway.
Quote:
Originally Posted by Mrcurtloco
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if you think null hates melee you dont know null beastmaster fo life!
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Beastlord is quite a different PvP experience. They can spam heal themselves. Unless you've played with an HP bar that doesn't move by itself and you have to constantly run off and hide to bandage yourself, then you don't know pvP balanace.