When we originally said "when velious is released" small groups can fuck over big groups that still holds true for quite a bit of content... I wont get into all the logistics and secrets of really boning over the top guilds as my buddies (even though I don't play here are the top end), so explaining those strats to everyone isn't exactly what I would do...
Let's just say a competent group of the "right classes" per se, can screw over any guild attempting to farm Ntov /DN/Kael... Dain is easily bottlenecked and protected like stated before (I doubt dain will be done within the first few months anyways) the rest of the zones faction plays a huge roll.. And if this is anything like classic was (and Im sure Nilbog etc will drive it to be) you be faction switching every week, as that shit took a long ass time to get one or the other on live... Dragons etc are major hits, along with Tormaxx etc... but quite a lot more time along with those big hits were needed to get out of previous kos..
Mobs wont be downed in 6-7 minutes even with 70--90 people, as their AC is insanely high here (hence why farming primals were a huge advantage in pve content) because in velious in pve Attack played a huge roll in dps...
70-100man zergs still will take 15mins or so to kill said mobs.
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Originally Posted by Bockscar
The reason they were given lures was because high resists routinely countered wizards in PvP.
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Originally Posted by inimegalg
kringe always come up big.. thanks bro
wish we were guilded together n pvping but i think selena/keto carrying over some shit that happened in WoW and black listed me from holocaust
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Originally Posted by Herb9
you are a prized screenshot my friend, you arent the type to just sit around afk and let it happen'
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