Quote:
Originally Posted by iruinedyourday
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Never say its sad that somoeone cant enjoy one type of mmo becuse they enjoy a different type of mmo.
the only thing sad about any of this is that we dont go camping and build log cabins and stuff... we live under blankets and kill virtual ghosts and dont hang out with our friends IRL... you wana talk sad there is no, one person is sadder than the other here.
we are all less than zero here folks.
BUT I DONT GAF NORRATH FOR LIFE!
(classic Norrath, like the Karanas bro > all expansions)
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lol, going camping or doing anything for that matter is exactly as pointless (most eq players are familiar enough with camping anyway). I don't play a whole lot of videogames anymore but I'm not delusional enough to believe anything done IRL matters any more than what you do in videogames. why? there is always a chance that every member of our species will die, so given an infinite amount of time, it's inevitable. it doesn't matter how unlikely it ever becomes, there is always X amount of time required to make the chance that it happens 99.999%, and how many times can you dodge that? after our species is gone, what will it have ever mattered what anyone's ever done? philosophy and religion are bs, nothing matters and nothing can change that. I don't mean to be a downer, it just makes me sad that someone would be deluded enough to believe that "going camping" or "talking to friends" has "meaning." there isn't anything you can do that has any more "purpose" than anything else you can do in the long run. if you really think it matters after, say, quadrillions of years, well... sorry. if you think it's so depressing, it really isn't. no purpose lets you be carefree and carefree is happy.
Quote:
Originally Posted by skulldudes
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biggest game ever made?
you better go look up daggerfall, bubby
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I've played all of the elder scrolls games except for the recent mmo. eq IS the biggest game ever made... it's practically 21 games right now. daggerfall's area is entirely artificial and that game was made in what, 2 years was it? I'm sorry if I'm ruining the game for you but the first 2 ES games automatically generated some insane X amount of land area every time you set foot there. in the first game for sure, it wasn't actually even possible to get from 1 city to the next without a sort of "fast travel" feature. if you tried to walk the game would eventually glitch out and crash for trying to render so much random bs. I'm not so sure about daggerfall but I think it's the same thing... truly impossible to actually walk from 1 city to the next, it was all fast travel. I wouldn't count that as part of a game's area "made." no one technically "made" anything there.... daggerfall, arena, and even morrowind were sick though.