#11
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I'm having a blast exactly -- how I remembered it in the early days of new servers. Minus the crappy internet connection. When the nameless server opened up on the first day there were so many people in greaterfaydark that I couldn't get up the elevators because the lag was so bad!
Thank you for the experience. | ||
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#12
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Is that available on the atari?
__________________
~Zeerik~
**Human Magician** | ||
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#13
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Quote:
*turns on regular PC with a gateway sticker on it put there by my loving son [You must be logged in to view images. Log in or Register.] | |||
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#14
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Population in newbie areas is still so rough that leveling out of them is a challenge. I'll probably end up giving it some time to thin out, and hope to maintain motivation to play after that.
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Active Green
Aurum <Auld Lang Syne> (DE NEC) | ||
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#16
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Yes and no.
People are way to worried about xp penalties and grouping penalties etc etc. plus almost everyone knows how to game the system. Back in 99 WW barely knew any of that stuff and was just glad to find a group with a spot open and had fun socializing while killing mobs.
__________________
Trance D'Nocturne from Tunare. Orly the Dwarf Rogue on Teal.
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#17
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Quote:
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#18
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Quote:
__________________
~Zeerik~
**Human Magician** | |||
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#19
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I have come to a conclusion about green. Human night blindness kinda sucks LOL Esp when at dark of night even with a fire beetle eye I cant hardly see the road in Qeynos Hills. Only got to lvl 4 on my Human ranger. Think I might remake him as a woodelf again so I wont be totally blind. Darkness is cool but I need to see the road heh
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#20
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Quote:
Also Green felt *INCREDIBLY* un-Classic in terms of finding groups. Melees were sitting LFG for hours in zones with HUNDREDS of people only inviting casters. | |||
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