#11
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His script was working for me when I did it months ago, but I will check again. He says it near the turn at the corner on the far side of the room before entering the room with the ground spawn.
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#12
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Quote:
Oh, I forgot to mention, I didn't see the 'depop' script working on the Kly Imprecator spawn points (I tried church and near exit room). Basically I targetted the PHer and went AFK for a good stretch. Came back to same mob targetted. I didn't test every spawn point of named to verify yet.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | |||
#13
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@Rygar
Thank you - as someone whom is a proponent of Dalnir as a zone, this is appreciated. | ||
#14
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Not mentioned: the infamous Dalnir Undead Blacksmith Hallway dump to desktop crash.
Relevant link, theres probably more out there: https://www.tapatalk.com/groups/eqgu...ktop-t917.html Need to be implemented on P99. Easily the most memorable part of classic Dalnir.
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#15
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Quote:
https://web.archive.org/web/20020202...cticiousname9/ Here is the Dalnir Page: https://web.archive.org/web/20011109...ne/Dalnir.html Note the mention of the Coerced Iksar(s) here: Quote:
I believe this means the monk iksars should be using that green shirt suit body but the necros are naked. I browsed some of the other pages and the 'Citizen, {Race}' classification is what we typically see townsfolk dressed in. Not sure if the level range / HP list / spawn locs are helpful, maybe it will map out some of the areas I questioned like the 9 kly that should be in church and removing some kly by the 3rd level exit teleporter. I couldn't get the mapfiend links to work to show where the spawn locs would be on a map.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||||
#16
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Wait so we can NEVER camp Spirit of Golin again??
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#17
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No idea this thread existed. I practically live in Dalnir and am obsessed with it.
Not sure if its been noted yet or not but theres a pretty major bug with charming / mezzing and FDing mobs in dalnir since the revamp. At random mobs will just poof out of existence after a mez, charm or FD. Apart from that if anyone ever gets super dead inside Dalnir I offer free corpse retrieval services.
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Last edited by Sunderfury; 09-17-2019 at 05:28 PM..
Reason: Removed advertising of MQ services not appropriate for bug forum
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#18
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There was a little thread about the disappearing mobs around a month ago, not sure how long it's been going on https://www.project1999.com/forums/s...d.php?t=332123
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#19
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Being a dalnir addict, I can tell you this started the moment the revamp hit. Borderline exploitable as it seems to happen pretty frequently.
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#20
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I did talk with Telin in discord regarding the mezz poofing issue so he is aware on that front. I'll try and see if he found out what the problem was after the zone revamp (I'm thinking it can be related to depop mechanic, but unsure).
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