#91
|
|||
|
Oh look. Another whiney "I can't deal with the UI" thread. And the OP will spend 25 pages trying to explain his ridiculous stance on something that no one is going to change anyway because the devs here don't cater to whiners.
Bye! | ||
|
#92
|
||||
|
Quote:
Not OP but look at the comparison between the two images in this post: https://www.project1999.com/forums/s...&postcount=203 And tell me that the green UI is at a perfect scale at all resolutions and couldn't possibly be hard to read on certain set ups to some people. If you say so, then you're not qualified to contribute to this discussion anyway, so bye indeed. | |||
|
#93
|
||||
|
Quote:
You saw everything in the periscope that you seen toggled to full screen. It was the same image but larger. IIRC that is why periscope view existed in the first place. Despite it being the same image it wasn't so intensive on your computer, the stone UI didn't move around on screen. | |||
Last edited by Mblake81; 10-17-2019 at 08:05 AM..
|
|
#94
|
||||
|
Quote:
| |||
|
#95
|
||||
|
Quote:
Danth | |||
|
#96
|
||||
|
Quote:
Yes most people are confused / directing at wrong people / making stupid arguments, but that does not mean that there is not a valid issue with "The UI" that could probably be addressed (and maybe should be addressed, depending on how difficult, before doing any other UI work) | |||
|
#97
|
||||
|
Quote:
At the end of the day, there is a very wide array of resolutions people will be using on P1999. Cheap Laptop with integrated graphics? Probably 720p. Desktop with standard monitor? Probably 1080p. Some will have 4K, some will have ultra wides. At the end of the day the only logical thing to do is support the lowest resolution that is likely to be used. Because sizing a UI for 4K and expecting people on 720p to deal with it is ridiculous. People with larger monitors have the ability to play windowed mode, or play at a lower resolution. People with smaller resolutions don’t have any option to scale up. Once again. This UI was pre-packaged and planned to be used anyway. All we did was replace some components with the proper Velious UI components and clean up some bugs. | |||
|
#98
|
||||||
|
Quote:
Quote:
Quote:
| |||||
|
#99
|
|||||
|
Quote:
The problem is this UI was designed for the lowest resolution that was likely to be used 20 years ago. It really needs to be scaled up to support the lowest resolution that would be used today, which will give the 80% of people at a higher resolution than that a UI which is much more usable. Quote:
The fact is that project 1999 will suffer because of the forced UI that will feel very "not classic" for most people trying to play at their native resolution due to the fact that it does not scale. If anyone wants to try to fix that, that would be much appreciated by many people | ||||
Last edited by soronil; 10-17-2019 at 08:56 AM..
|
|
#100
|
||||
|
Quote:
[You must be logged in to view images. Log in or Register.] Green is the realization of ten years of effort by Rogean and Nilbog. Nilbog himself famously said (and I'm paraphrasing, but you can find the exact quote if you look) "I don't care if I drive away every last player, I'm going to make Project 1999 as classic as possible". The fact that we can even play at resolutions higher than 1280x1024 is them "compromising their vision" a little (I half believe that if Titanium made it easy, they'd disallow those resolutions too [You must be logged in to view images. Log in or Register.]) For 10 years that's been the goal! Ten years of them making decisions people hate, decisions people spend 25 pages complaining about, decisions that affected the game even more than the choice of UI. And for ten years people have been talking about how such changes will be the death of the project. Like everyone in this thread keeps repeating, these UI choices aren't theirs: they're R&N's. R&N have been doing what they're doing for a decade, and despite (quite literally) hundreds (if not thousands) of threads like this one, Project 1999 has never "suffered" from their leadership (which isn't to say they always make the right decisions: they're human, so of course they make mistakes too ... but in aggregate they've always "steered the ship" to success). With Green's release the server will have a higher population than ever before, and that will be because of, not in spite of, Rogean and Nilbog, and the decisions they've made for the past ten years. But again, even if those decisions left only 100 nerds playing on a "classic as possible" server? I feel like Nilbog (and likely Rogean too) would be perfectly ok with that, and wouldn't consider the project a failure if it happened. Because their goal wasn't to get as many players as possible, it was to make a server that's as classic as possible.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
Last edited by loramin; 10-17-2019 at 11:26 AM..
|
|
|
|