#1
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Erud's Crossing Kerrans aggro too often
As far as I'm aware and can confirm by looking at legacy materials, the Kerrans should only aggro when they see you attacking the Kerra Beetles on their island. They should be indifferent when attacking snakes, bats, or anything else.
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#2
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Please post evidence in here, thanks.
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#3
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Quote:
Kerra Isle Beetle: http://everquest.allakhazam.com/db/npc.html?id=611 Several comments on how attacking them will aggro the cat people Kerra snake: http://everquest.allakhazam.com/db/npc.html?id=613 No comments about aggro from the cat people Kerra spider: http://everquest.allakhazam.com/db/npc.html?id=617 No comments about aggro from cat people despite a lot of entries A vampire bat: http://everquest.allakhazam.com/db/npc.html?id=615 Again no comments about aggro from the Kerrans Everlore archives show the same thing: Kerra beetles: http://web.archive.org/web/200111221...4157&mode=show Kerra snake: http://web.archive.org/web/200111220...1147&mode=show Kerra spider: http://web.archive.org/web/200107080...=show&BID=1870 Bats: http://web.archive.org/web/200108201...=show&BID=1423 | |||
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#4
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Fixed, pending update. The Kerran’s will only assist the beetles.
And while I was there: Added the highest level versions of the snakes and spiders and randomized all spawns. Added 2 additional spawns as it seemed a bit sparse. Also added several missing paths around the island. There were way too many mobs just standing still.
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Last edited by Telin; 10-22-2019 at 11:42 PM..
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#5
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well done brother
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