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![]() So back in live I played around with druid only til about level 20 or so, but never really got the hang of charming animals, didn't play with it much.
Decided to go druid on p1999, been soloing a lot with having two blues kill each other and harvesting the exp. I have finally seen the power of charm and have fallen in love with the ability. Druid was 29 in no time, and it seems to be getting even better. My concern is that only charming animals is limiting me, and that the safety of snare + sow + open spaces won't help at higher levels when going into dungeons. Plus I heard a lot about druids in groups towards end game being the weakest link. So I rolled an enchanter alt, got to 12. Its pretty fun right now, even though he is fragile. I grouped a bit in Befallen and mezzing was a lot more fun overall than just mostly healing. And now I can charm anything, not just animals! I guess it would make sense in the long run to stick with the Chanter... but at the same time I really miss those heals (almost never play classes that don't heal, even necro could heal himself). And sow, and tracking, and ports. Should I stick with the druid and keep having fun? Will he still be strong at solo and useful in groups at high level, or will I start to feel disappointed? Or should I push through the sow/tracking/healing/porting withdrawal and start leveling that Enchanter til I get jboots and more HP gear and enjoy clarity and haste and more variety in pets? Any insight on this comparison would be very helpful, cause I cannot decide at the moment. | ||
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