Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-07-2013, 01:11 PM
Uggme Uggme is offline
Aviak


Join Date: Apr 2013
Location: Florida
Posts: 97
Default Not even sure why the Devs put up with all this

If even half the things in this forum are true, then I truly don't know what the deal is!

Perhaps they care less now, or they're too busy getting Velious ready... but from the stuff I've read here (specifically the things indicating what kind of "character" TMO's Guildleader is, Zeelot) things seem to really be in a bad spot. Why would the devs let one man and one guild run an entire server?!

I've only been playing on the server for the past 3 weeks (having a lot of fun, I might add) but what I see on here is worrysome. specifically the following:

1. I don't care if you've been in a guild from day one - your ALT doesn't get gear before a main does. I don't care if you spend hours or even days tracking. Your alt comes second after mains. This has been completely abandoned by TMO and for some reason everyone in guild is ok with it?? This sets a horrible precedent for sure.

2. Treating a raid zone like your own personal sales forum is particurally deplorable. It makes those working their way up, or even those already up but on the outside think you're in this for reasons other than having fun. which brings me to point #3

3. Reputation of most raiding guilds seem to be in the shitter. Especially TMO's. If they have even 1/3 the wealth they claim to have, then it wouldn't take a PR Genius to turn things around. nor would it even make a dent in thier, apparently, vast and deep pockets. If such incredible control is already exerted by TMO over high end content they could just as easily facilitate pleasant and fun relations with other guilds instead of heartlessly dominating anyone "not on the inside".

In the end, I think some heavy handedness by our lovely team that built this place could fix it. But, why aren't they? I don't think I've been playing on here long enough to figure it out.
  #2  
Old 05-07-2013, 01:18 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,547
Default

Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
  #3  
Old 05-07-2013, 01:23 PM
Strifer Strifer is offline
Sarnak

Strifer's Avatar

Join Date: Aug 2010
Location: NY
Posts: 262
Default

Welcome to RnF! Where everything is made up and the points don't matter! That's right, any valid points are currently worth as much as Platlord's old spreadsheet.

please be prepared to do this a lot in your new ventures here.

[You must be logged in to view images. Log in or Register.]
  #4  
Old 05-07-2013, 01:27 PM
Alarti0001 Alarti0001 is offline
Planar Protector

Alarti0001's Avatar

Join Date: Oct 2009
Location: Seattle
Posts: 2,500
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
__________________
Irony
Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #5  
Old 05-07-2013, 01:29 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums from certain people.
  #6  
Old 05-07-2013, 01:32 PM
Funkutron5000 Funkutron5000 is offline
Sarnak


Join Date: Jan 2012
Posts: 473
Default

I see what you did there. Because, well, you bolded it.
__________________
Corova Moloko, Crusader and Guild Leader of The Mystical Order
  #7  
Old 05-07-2013, 01:35 PM
Hasbinbad Hasbinbad is offline
Planar Protector

Hasbinbad's Avatar

Join Date: Oct 2009
Location: Vallejo, CA
Posts: 3,059
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
Variance specifically favors the zerg.
__________________
  #8  
Old 05-07-2013, 01:47 PM
radditsu radditsu is offline
Planar Protector

radditsu's Avatar

Join Date: Feb 2012
Posts: 1,351
Default

How do they deal with it? Easy...they don't play. They have fun and enjoy themselves coding and scripting things for you to enjoy. They have no dog in the fight. Topic should be "Not sure why all the GM's put up with Bullshit". GM's have to login and talk to people, and deal with their little problems.
__________________

Tanrin,Rinat,Sprucewaynee
  #9  
Old 05-07-2013, 02:18 PM
Uggme Uggme is offline
Aviak


Join Date: Apr 2013
Location: Florida
Posts: 97
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere...
Shouldn't need to - This I understand. But I do recall during my classic experience that the Devs DID interfere when necessary.

I frankly find it disturbingly petty and childish for a group of people to dominate a freely run project. I seriously envision a group of children in the sandbox hogging all of the toy trucks and neat action figures. Instead of sharing and having fun with everyone, they ask the other kids for a piece of candy in return for a broken hotwheel.

It might not be as bad as it looks while reading RnF, but if a person or guild is mucking up the place, don't you feel it would be for the betterment of your own project to intervene?

Just a thought [You must be logged in to view images. Log in or Register.] oh and dude - seriously do love this place thus far. You and your team have gone above and beyond for this project. /clap
  #10  
Old 05-07-2013, 02:24 PM
Skope Skope is offline
Banned


Join Date: Apr 2010
Location: place
Posts: 767
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
nilbog, but extending the variance has only worsened some of this.

Simulated patch days are great as it's the only semblance of the true EQ raiding spirit this server has (once every few months...), but that's only one problem here.

The variance, from the beginning, was set to deter the exact behavior that's happening now with the notion that nobody would would partake in poopsocks & whatever else, yet that's exactly what's been happening since the Spring of 2010. Surely three years of a failed experiment (coincidentally, some of the people pushing for that variance ended up getting nicked for SEQ) is enough to conclude that it's failed.

Instead of twisting the classic raid scene to benefit a tiny portion of the idiotic population - that happens to cause you the majority of the problems - it might be a good idea to actually implement classic rules. Just sayin'
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:03 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.