#1
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Falling Damage and In-Zone Rez
Fun little bug: If you have a corpse in the same zone you are in and you take a rez while falling, you will take falling damage. Further more when this falling damage killed me, my new corpse was located where I had been falling, instead of being where my old corpse was. This happened in plane of sky, but I imagine the results would be the same anywhere.
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#2
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Quote:
1. Took fall damage from a fall - Working 2. Died from the fall damage after the rez (Good timing but working) 3. Corpse is where you died, doesnt move on its own - working.
__________________
There's always a pile of dog shit you're going to inevitably step in.
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#3
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If I'm understanding correctly. What the problem is is that he was falling so his z axis is changing before he hit ground he accepted a rez. Now from what I remember when you take a rez it should change you z axis without causeing fall dmg even if you were falling. Plus the fact that it did cause the fall dmg he died and his corpse should have been where he landed (on top of his original corpse) not where he initially fell from.
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#4
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Quote:
__________________
There's always a pile of dog shit you're going to inevitably step in.
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#5
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Falling damage is not classic here I can fall huge heights and take like 23 damage and no I don't have safe fall.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
#6
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Well there are two ways to look at this 'bug'. Was it class? And can it be fixed?
Classic? no clue. I wouldn't be shocked if the damage part of it was classic. What seems odd is that my new corpse wasn't at the old corpse. It seemed that my camera view changed when I accepted the rez, but that I technically stopped falling when and where I clicked the yes button, not when I actually touched land. And yes, falling damage on this server 100% depends on your frame rate. | ||
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