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Old 07-28-2013, 10:41 PM
Nysus Nysus is offline
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Default Character Texture Update

Over the past few years (literally) Xevin and myself have been working on rebuilding the character textures at a higher resolution. The goal is to keep them looking as classic as possible while making them look better at the same time.

The project was originally started by Xevin but he hasn't worked on it in a while and I work on it here and there every few months. He did the human armor while I worked on the human male faces. I've since switched to working on the armor so that more people could get use out of them. Since this post Joyelle has started helping as well!

Here's what's been completed so far.

Human male armor
Human male faces
Human female armor (not included, I don't have access to them)
1 Halfling male face (beard guy)
Dark elf male cloth
Dark elf male plate
Froglocks (with armor)
Wood Elf leather
NEW SMR and all robes finished

DOWNLOAD!!
(Includes updated character textures, Froglok textures and transparency fixes)
Download and copy over to your EQ folder.

Pics

http://www.mikelynn.info/completeplate.jpg
http://www.mikelynn.info/redmonk.jpg
http://www.mikelynn.info/darkelf-plate.jpg
http://www.mikelynn.info/robeoftheoracle.jpg
http://www.mikelynn.info/halfling.jpg
http://www.mikelynn.info/madman.jpg
http://www.mikelynn.info/darkelf.jpg
http://www.mikelynn.info/moustache.jpg
http://www.mikelynn.info/froglok.jpg


FAQ:

Q: When's my favorite race going to be finished?

A: Probably never. This is a huge undertaking and I only work on it here and there every few months.

With that said instead of finishing up all the armor for each race I'm going to go by popularity. I wanted to make sure I was doing textures that people would get the most use out of so I checked out Project 1999 Population Database. I took the info there and broke all the race armor types into 7 groups based off of population to give me a better idea of what characters people were playing. All the robes aren't finished yet so I'll start with those then I'm going to start at the highest group and go down. The one in italics have already been done.

Not sure how I'm going to handle the male/female versions. I'll start with the males but I'm not sure if I'll do the females at the same time or come back to them later.

GROUP 6
Dark Elf Robes

GROUP 5
High Elf Robes
Wood Elf Leather
Half Elf Plate
Gnome Robes

GROUP 4
Iksar Monk/Leather
Halfling Leather
Barbarian Chain
Erudite Robes
Human Monk/Leather

GROUP 3
Human Robes
Human Plate

Iksar Chain
Iksar Robes
Wood Elf Chain
Wood Elf Plate
Dwarf Plate
Ogre Plate

GROUP 2
Troll Plate
Troll Chain
Ogre Chain
High Elf Plate
Halfling Plate
Dark Elf Plate

GROUP 1
Erudite Plate
Gnome Chain
Gnome Plate
Dwarf Chain
Human Chain
Dark Elf Chain
Half Elf Leather
Half Elf Chain
Barbarian Plate

GROUP 0
Erudite Cloth
Erudite Leather
Erudite Chain
Gnome Cloth
Gnome Leather
Human Cloth
Dark Elf Cloth
Dark Elf Leather
Half Elf Cloth
Barbarian Cloth
Barbarian Leather
Halfling Cloth
High Elf Cloth
High Elf Leather
High Elf Chain
Ogre Cloth
Ogre Leather
Troll Cloth
Troll Leather
Iksar Cloth
Wood Elf Cloth
Dwarf Cloth
Dwarf Leather


Q: Can I help?

A: Absolutely! This will never get done if only I work on it. If anyone wants to help I can compile and distribute the files. I can also touch up the files if needed. I did this with Xevin's armor files. Send me a PM.


Q: What's the process?

A:Extract the character textures S3D file using S3DSpy (global_chr.s3d and global4_chr.s3d)
Open file in Photoshop
Incease size by 400%
Clean up what you can by bluring and smudging
Rebuild the pieces you need (This is the long hard part)
Save File As... Bitmap + PSD
Repackage global_chr.s3d using the bitmaps and S3DSpy
Check in game
Rinse, Repeat

Every texture has a standard naming scheme:
Example = "humch0001.bmp"
"hu" = Race
"m" = Sex
"ch" = Armor Location
"00" = Armor Type
"01" = Part

Races:
ba - Barbarian
da - Dark Elf
dw - Dwarf
el - Wood Wlf
er - Erudite
gn - Gnome
ha - Half Elf
hi - High Elf
ho - Halfling
hu - Human
ik - Iksar
og - Ogre
tr - Troll

Sexes:
f - Female
m - Male

Armor Locations:
ch - Chest
fa - Forearm
ft - Foot
he - Head
hn - Hand
lg - Leg
ua - Upper Arm

Armor Types:
00 - Cloth
01 - Leather
02 - Chain
03 - Plate
04 - Special (Monk/Erudite)


Q: Why did you make Froglocks? They aren't player characters!

A: Cause they're awesome.


Q: Will this work on other servers?

A: It should but I haven't tried it. You might have to extract the updated textures and re-add them to that server's texture files.


Q: Why didn't you post this in the tech forum where it belongs?

A: We've put a lot into this and I'd like to get it seen and used by as many people as possible.
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Last edited by Nysus; 03-01-2014 at 09:31 PM..
  #2  
Old 07-28-2013, 10:43 PM
khanable khanable is offline
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been using these for a while now, shit is dope

must get moar iksar graphics!
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  #3  
Old 07-28-2013, 11:11 PM
Zeldak Zeldak is offline
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Looks awesome [You must be logged in to view images. Log in or Register.] Very nicely done!
  #4  
Old 07-28-2013, 11:31 PM
Naerron Naerron is offline
Sarnak

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hah i love the DE male's belt is a grateful dead stele
  #5  
Old 07-29-2013, 09:14 AM
SmallpaulTZ SmallpaulTZ is offline
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Great stuff! bump for the lads!
  #6  
Old 07-29-2013, 09:32 AM
Xadion Xadion is offline
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Up for great justice, and its oh so nice- It looks great! keep up the support for more and more, would love a complete retexture and also an upgrade to for the velious armor ! ohh
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  #7  
Old 07-29-2013, 10:52 AM
Stinkum Stinkum is offline
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awesome idea and project

/salute
  #8  
Old 07-29-2013, 10:59 AM
Mattius Mattius is offline
Kobold

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Posts: 119
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Cool work, can test it out later
  #9  
Old 07-29-2013, 11:08 AM
Norathorr Norathorr is offline
Kobold

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Can't wait for the troll make chain and plate to be done!
  #10  
Old 07-29-2013, 01:28 PM
Fountree Fountree is offline
Sarnak

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looks good! Thank you!

Quote:
hah i love the DE male's belt is a grateful dead stele
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