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![]() Anyone that has worked with this sort of thing?
How difficult would it be to code in: Softcoded race-based teams Hardcoded race-based teams Softcoded deity-based teams Hardcoded deity-based teams New Race/class/deity combinations Ability for players to switch between teams Nametag colors representing team Custom teams rules (one team allowed to attack their own, basically FFA for one team; crossteaming between certain teams but not others; etc.) Ability for devs to disallow character creation on certain teams Ability for devs apply incentives to certain teams (increased exp rate; etc.) Item loot FV no drop rules Custom items able to be looted from enemy player corpse killed in pvp And anything else you can think of? I'd just like to know what is impossible, what is easy and what is difficult when it comes to coding these things in.
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"Pleasure writes fewer good songs..."
Red99 | ||
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