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Old 09-05-2013, 11:05 PM
Loto Loto is offline
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Default Teams99 Expansion Progression

I haven't seen a thread devoted to this topic specifically...

How long will Teams99 stay in Classic to start? Will it even start in Classic? I know SZ was released after Velious (?) on Live, so starting with access to 3 continents inherently changes the battlefield from the previous attempt at this ruleset.
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Old 09-05-2013, 11:07 PM
Elderan Elderan is offline
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Release will be classic
3 Months in Kunark
6 Months in R99 and T99 merge (which server to which will be determined later)
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Old 09-06-2013, 09:14 AM
HippoNipple HippoNipple is offline
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Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Release will be classic
3 Months in Kunark
6 Months in R99 and T99 merge (which server to which will be determined later)
or 6 months in red99 merges into blue99, the devs mentioned that as a possibility
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Old 09-06-2013, 09:23 AM
Elderan Elderan is offline
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Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
or 6 months in red99 merges into blue99, the devs mentioned that as a possibility
Confirmed as not an option, was a slip of the tongue.
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Old 09-05-2013, 11:08 PM
Dullah Dullah is offline
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Would be cool if it was progression unlocked.

Once phinny, naggy, vox, ct, inny and keeper of souls are defeated, Kunark should be unlocked.
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Old 09-05-2013, 11:17 PM
Kevynne Kevynne is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Would be cool if it was progression unlocked.

Once phinny, naggy, vox, ct, inny and keeper of souls are defeated, Kunark should be unlocked.
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Old 09-05-2013, 11:30 PM
Loto Loto is offline
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Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Would be cool if it was progression unlocked.

Once [the] keeper of souls [is] defeated, Kunark should be unlocked.
Why the Keeper of Souls? I think the bees will slow it down quite nicely.
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Old 09-06-2013, 12:40 AM
Dullah Dullah is offline
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Originally Posted by Loto [You must be logged in to view images. Log in or Register.]
Why the Keeper of Souls? I think the bees will slow it down quite nicely.
Sky wasn't completed in classic EQ. Takes way too many people, though now that its fixed it would probably be possible to go further. Killing bee boss that hits for like 2x700 dmg with a level 50 tank with 3k hp and no defensive seems unlikely though.
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Old 09-06-2013, 11:34 AM
Versch Versch is offline
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Originally Posted by Loto [You must be logged in to view images. Log in or Register.]
Why the Keeper of Souls? I think the bees will slow it down quite nicely.
Bees was a tough as shit fight at level 50 on the Fippy Darkpaw server -- aka, new and improved EZmode EQ -- there's no way it can be done here unless exploited.
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Old 09-06-2013, 11:48 AM
Loto Loto is offline
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Originally Posted by Versch [You must be logged in to view images. Log in or Register.]
Bees was a tough as shit fight at level 50 on the Fippy Darkpaw server -- aka, new and improved EZmode EQ -- there's no way it can be done here unless exploited.
Was not super difficult on Fippy. Ask Dima, he sat and watched us in the Legion do it.
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