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#1
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![]() Is this functioning as intended? I got shroomed the other night for the first time in over a year probably, and as soon as I did a new FTE message fired. I was alive for 54 seconds between getting shroomed and dying, and at least 2 FTE shouts went off before I died, and I never FDd or got CoH'd in that whole time.
The encounter log is unfortunately not helpful, because FTE kept bouncing around for another minute or so after I died. Is this a problem with the FTE message script, or is getting shroomed clearing aggro a la Call of the Zero? | ||
Last edited by uygi; 11-15-2013 at 12:20 PM..
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#2
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If this is not correct, need some more input to consider how to modify it. | |||
#3
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![]() Trakanon's banish should not clear aggro. However, from his spawn to his banish point - he should not chase said person. There is a distance limit on physically chasing aggroed players. When these players return to under the distance cap, the NPC will chase the player again. For Trakanon, the distance cap was around the front/gate Juggs.
Source: I soloed Trakanon every day from PoP to OoW (I made a bard lute to kill UDB Trakanon too). You had to pull him to a cleared shroom room with all shrooms around the area being non-cleric ones. Live is free to log into and UDB is always up, I can confirm this if you need Lord Nilberg.
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#4
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the trick was always clean the shroom spot and then run to him and start the figth after he touch you u will get sumoned back. later in game when they added mercs u just have to put merc tank cleric in the area to keep busy any possible mushroom | |||
#5
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![]() I've seen Trak chase shroomed people into the shroom maze at least a dozen times, if not thirty times.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
#6
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#7
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#8
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![]() Being Shroomed does not clear agro. I've been shroomed and summed back by Trak while low hp getting hit by shrooms/juggs.
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#9
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#10
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There is no question that Trak used to (on P99) shroom the tank and chase him across the zone; it was probably the biggest challenge for an inexperienced guild when attempting Trakanon. If that mechanic changed... uh, I have no idea when. The last time I can 100% confirm without a shadow of a doubt was the day Ton Po's Bo Staff dropped, I'm sure somebody could tell us when that was. In the past year or so I've seen what appears to be shroomed players FDing and standing back up repeatedly, but there could be other explanations. It's rare to have situations where Trak running towards shrooms has no other possible explanations. | |||
Last edited by uygi; 11-18-2013 at 02:48 PM..
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