![]() |
|
|
|
#1
|
||||
|
Quote:
Teams - Item loot - No drop/droppable - Language barrier - Global faction loss - Other - | |||
|
|
||||
|
#2
|
|||
|
Teams - Rep yo city by Aenor
Item loot - randomized, with a 65% chance to lose equipped, 35% to lose bagged. Global YT announcement of item lost. No drop/droppable - FV rules. No no drops. Except epics, maybe jboots? Language barrier - Agreed. Also 1 team per IP. Global faction loss - Agreed. If teams are based on race or city and not deity based. | ||
|
|
|||
|
#3
|
|||
|
language barrier and global faction loss seem like so easy compared to talking about item loot
| ||
|
|
|||
|
#4
|
|||
|
Teams - YAW
Item loot - YAW No drop/droppable - NO DROPS STAY NO DROP Language barrier - YAW Global faction loss - YAW Other - unban Rettiwalk | ||
|
|
|||
|
#5
|
||||
|
Quote:
Making almost every item droppable is the way to go. OR let them be NODROP, but still you can loot them from corpse. That would prevent trading them. Just off looting. | |||
|
|
||||
|
#6
|
|||
|
Teams - Don't rightfully care outside of there being 3 with all shorties on one of them.
Item loot - No-Drop removed, Random item drops (65% Equipped, 35% Inventory), Global YT with kill and item dropped. No drop/droppable - No-Drop Removed for almost everything, keep it on epics and keys. Language barrier - YESSSSSSSSSSS Give us a reason to level language skills. Global faction loss - I'm not quite sure on this, I like the IDEA of it but I feel like we need to discuss it more to get a feel for what consequences it may have.
__________________
![]() Millburn Pennybags - Blue Palmer Eldritch - Teal | ||
|
|
|||
|
#7
|
|||
|
People will have to work with their team to raid planar otherwise the zones will be empty. Also much harder pve content when half naked.
I would think large scale team wars over planar and other no drop loot camps would be a really good time. | ||
|
|
|||
|
#8
|
||||
|
Quote:
| |||
|
|
||||
|
#9
|
|||
|
Teams - SZish ... Vex's suggestion is pretty good.
Item loot - No. I will play either way but I think Item loot will deter a good chunk of potential players. Plus, everyone will role caster .... solid groups will be hard to come by. No drop/droppable -Yes. If item loot is in .... All or nothing Language barrier - Yes/No. Yes-Might prevent a small % of pop from team hopping. No-It's fun talking shit. Global faction loss - Maybe ... I guess this depends on how team's are setup. Back on SZ, dark elves could be newt/evil .... would be pretty retarded being KOS in your hometown just because the opposing faction has the same playable race. Other - Item Loot is a mistake. T99 is going to need a substantially larger population than Red99 to be successful. I don't think Item loot will help. | ||
|
|
|||
![]() |
|
|