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#1
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![]() The zone from the rogue guild in NQ to Qey Catacombs warps you to the zone to the docks in SQ
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#2
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![]() True story. I had this happen to me about a week ago. I thought it was supposed to be that way so thought nothing of it.
Btw, the zone-out from catacombs to the pool (near crow's) in north qeynos is buggy. I zoned in and out several times. I think that if you keep your fingers on the keyboard and point up as soon as you zone into NQ you should be ok, but any pause or hesitation and you zone back into catacombs - for someone new to this (like i was) it'll take a few min to correctly zone into NQ at the pool. (While this effect is probably not intended, it does add a bit to the sense of progression, imho. Since it does appear you can zone in/out properly, but only after doing it a bit, it does feel like you're learning something that someone new might not know. It's funny that this wasn't intended. If it was, I can imagine a lot of people making bug reports (lol). If it had been intended, it would just be another characteristic that adds to the mix. Traversing the environment (correctly, like without dying or going the wrong way) in any mmorpg or rpg, for me, has always been half the battle, at least. It contributes greatly to the sense of progression.) | ||
Last edited by stormlord; 11-28-2009 at 06:20 PM..
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#3
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![]() I put up a thread about this a few days ago, and got this reply:
Quote:
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#4
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![]() Yeah that's correct. I helped test this and get it working in beta. The best workaround? Approach the zonelines slowly. Swim slowly, walk when you're near a zoneline in qcat. We tried a bunch of different solutions and the zoners were the only thing we could get to work.
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#5
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![]() Quote:
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#6
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![]() Bump.
Working okay I guess? | ||
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