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  #1  
Old 07-27-2010, 04:28 AM
Maxium Maxium is offline
Aviak


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Default Character Stats

I was age 13-19 when I played this game, so I wasn't very aware of stats back then, hence have no memory.

What exactly do the base stats give? I'm wanting to remake my warrior that I had a long time ago, but I'm also playin some caster classes too.

Warrior - Stam and Str obviously, but should I dump all my stats into stam? Is there like a 2 hp per 1 stam ratio type thing or is stam just for holding my breath until Kunark or?

Casters - Int obviously, what does it give like 7 mana per int point?

Thx

P.S. Is AC and resists still garbage?
  #2  
Old 07-27-2010, 04:36 AM
Humwawa Humwawa is offline
Sarnak

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Varies per class.

Necro you go stam first, then int.

Enchanter - charisma, then int (or stam).

Some will argue for stam first on any character. I don't know.
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  #3  
Old 07-27-2010, 04:38 AM
Hive Hive is offline
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Max sta rest into dex for warrior if im not mistaken.
  #4  
Old 07-27-2010, 04:45 AM
Tronjer Tronjer is offline
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Quote:
Originally Posted by Maxium [You must be logged in to view images. Log in or Register.]
Warrior - Stam and Str obviously, but should I dump all my stats into stam? Is there like a 2 hp per 1 stam ratio type thing or is stam just for holding my breath until Kunark or?
If my memory is not tinted, base hp for a Kunark (lvl 60) warrior was 1800 hp + sta x 6.

I would put as much points as possible in stamina.
  #5  
Old 07-27-2010, 05:25 AM
Maxium Maxium is offline
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Will do, thanks for the input

My favorite classes right now are the mage and necro, and I thought about tryin an enchanter.

I was a warrior for 7 years with no alts back in the day, Dark Elf - stopped after we killed Quarm. But I was like 20 years old and didn't have a clue about "stats" in an mmo. I'd like to redo him, but melee seem so darn gear dependent.
  #6  
Old 07-27-2010, 06:46 AM
Modal Modal is offline
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For tanks it's STA first, but really STA is worthless for INT casters. Put your points into INT first and load up on +HP gear. You'll end up with at least 100HP/Mana more than a caster who goes all STA. My erudite necro with max INT and HP gear has 125+hp more than a DE guildie necro who went all STA in the same-tier gear.
Last edited by Modal; 07-27-2010 at 06:53 AM..
  #7  
Old 07-27-2010, 07:26 AM
Maxium Maxium is offline
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What about AC for warriors?

It still garbage? Like, would you rather have 10 ac or 7 stam?
  #8  
Old 07-27-2010, 08:26 AM
Lanvaren Lanvaren is offline
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Quote:
Originally Posted by Maxium [You must be logged in to view images. Log in or Register.]
What about AC for warriors?

It still garbage? Like, would you rather have 10 ac or 7 stam?
You'll want both [You must be logged in to view images. Log in or Register.]


Complete Heal will restore 5,000 HP if I'm not mistaken, so you'll want as much HP as you can possibly get and more AC to help it go further.


*Edit: on the low-end, building a char, you don't really get the option - so go for AC gear to help mitigate before you'll be grouping with clerics who can CHeal you.
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  #9  
Old 07-27-2010, 02:33 PM
Maxium Maxium is offline
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Well, I mean - Take the Crafted Legs for instance. 14 ac and 1 str

Or, I can get the feathered leggings, 4 ac, 7 sta
  #10  
Old 07-27-2010, 07:13 PM
Ingrum Ingrum is offline
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Stamina is definitely the main stat for a warrior and having extra health at any level is always a bonus.

However, it's the healers' job to worry about that warrior's health and it's the warrior's job to worry about aggro. With raid buffs and fairly common gear, 20 stamina starts to look less appetizing in the end.

As a warrior the only way you're going to get aggro in this current era of EverQuest is to proc a lot. Dexterity directly affects that.

From what I've seen of the end game every little bit of dex helps a lot more than every little bit of stamina. Our uber taunt button is more or less useless during most raid encounters.

There really isn't a perfect answer for what stats to put your points into. It really depends on what race you pick as you want to make sure that you have plenty of stamina, dexterity, and a good bit of strength for some extra oomph.

Also, don't forget that you need to have at least 75 Agility (I think it's 75) to not suffer a major AC penalty.

That probably didn't help at all, but hopefully it put some things into perspective. Enjoy the long frustrating road of the warrior if you go with it. I promise you that it's very rewarding once you're level 50 and it only gets better come Kunark. Until then, bring a stress ball.
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