Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-30-2013, 08:46 PM
Pan Pan is offline
Fire Giant

Pan's Avatar

Join Date: May 2011
Posts: 685
Default Question for TMO & IB/FE leaders / members

X number of mobs from Sirken's 'raid mobs' list spawn per month.

What percentage of these mobs do you think is enough for your guild given the population of the server?

Under these criteria that Sirk just posted, what percentage do you think would be too many for a single guild in a month? Would be interesting to the rest of the server if you gave a straightforward answer: no equivocation, no prevarication - just straight up, how much of the high-value resources do you want? Let the rest of the entire server know how much of the pie you want.

These numbers could and should inform the negotiations.

Keeping this in mind:

remember this is NOT about helping guildA or hurting guildB or anything that retardedly short sighted. we are trying to build a better server, both to allow current players to have lots of fun, but also a server that will be welcoming to another 600-1000 players after velious launches, and allow them to have fun as well.
Last edited by Pan; 12-30-2013 at 08:51 PM..
  #2  
Old 12-30-2013, 08:49 PM
Ecguy Ecguy is offline
Sarnak


Join Date: Apr 2012
Posts: 218
Default

I don't think any of the top guilds think they are entitled to any targets. I think this is a discussion about the reverse. Ignoring lower tier targets so CAT B guilds can compete for them.
  #3  
Old 12-30-2013, 08:58 PM
JayN JayN is offline
Fire Giant

JayN's Avatar

Join Date: Jan 2011
Location: Seattle
Posts: 889
Default

all this rules is to complicated; if you killed a target on the previous spawn cycle you must skip THE NEXT/one cycle/WINDOW before attempting same such mob.

Done
  #4  
Old 12-30-2013, 10:06 PM
goshozal goshozal is offline
Sarnak

goshozal's Avatar

Join Date: Aug 2012
Posts: 242
Default

Quote:
Originally Posted by Ecguy [You must be logged in to view images. Log in or Register.]
I don't think any of the top guilds think they are entitled to any targets. I think this is a discussion about the reverse.
  #5  
Old 12-31-2013, 01:03 AM
sanforce sanforce is offline
Banned


Join Date: Dec 2010
Posts: 323
Default

We really should be asking: BDA/Taken/Tier B, what percentage of raid mobs should Tier A give you per month to satisfy your pixel lust?
  #6  
Old 12-31-2013, 01:22 AM
Byrjun Byrjun is offline
Planar Protector

Byrjun's Avatar

Join Date: Jan 2013
Posts: 1,132
Default

Quote:
Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
We really should be asking: BDA/Taken/Tier B, what percentage of raid mobs should Tier A give you per month to satisfy your pixel lust?
lol
__________________
Blue: Byrjun Thorsson
Green: Wizurg
  #7  
Old 12-31-2013, 01:31 AM
DrathMaximus DrathMaximus is offline
Orc

DrathMaximus's Avatar

Join Date: Oct 2012
Location: Grobb
Posts: 30
Default

I'm a total freakin rockstar from mars.
  #8  
Old 12-31-2013, 01:37 AM
Buriedpast Buriedpast is offline
Banned


Join Date: Nov 2013
Posts: 359
Default

The answer = enough to fill a bag limit.
  #9  
Old 12-31-2013, 01:39 AM
HeallunRumblebelly HeallunRumblebelly is offline
Planar Protector

HeallunRumblebelly's Avatar

Join Date: Feb 2010
Location: Roanoke, Indiana
Posts: 1,353
Default

Quote:
Originally Posted by JayN [You must be logged in to view images. Log in or Register.]
all this rules is to complicated; if you killed a target on the previous spawn cycle you must skip THE NEXT/one cycle/WINDOW before attempting same such mob.

Done
great, tmo / ib / fe continue to kill the same mobs. you know as well as i do this doesn't work for most guilds [You must be logged in to view images. Log in or Register.]
  #10  
Old 12-31-2013, 03:42 AM
Alarti0001 Alarti0001 is offline
Planar Protector

Alarti0001's Avatar

Join Date: Oct 2009
Location: Seattle
Posts: 2,500
Default

Quote:
Originally Posted by JayN [You must be logged in to view images. Log in or Register.]
all this rules is to complicated; if you killed a target on the previous spawn cycle you must skip THE NEXT/one cycle/WINDOW before attempting same such mob.

Done
That is called a 2 guild rotation. Dumb
__________________
Irony
Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:43 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.