Project 1999

Go Back   Project 1999 > Server Issues > Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-10-2014, 06:23 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default Weighted Axe and Pets

http://www.project1999.com/forums/sh...ad.php?t=30935

http://www.project1999.com/forums/sh...ad.php?t=32012

Evidence:

5/14/2000 - Everlore

Quote:
LoL i found a true use for this weapon. Since delay no longer affects pets( do you see it comeing). While i was with a group camping Forest Arbor Gaints in Fironia Vie we looted quite of few of these along with the others stuff like Hammer of Flatening and Leg Choppers. But i guess some 1 didnt want the axe and GAVE it to my pet. (you cant sell the axe at vendors). And i cant wait till my pet can duel weild 2 handers hehe.
2/9/2001 - Allakhazam

Quote:
Enchanter, Necromancer, Magician, and Shadow Knight pets would use a 150 delay weapon, since the dagger "nerf" made it so weapon delay has no effect on the pet's attack speed. Don't you just love seeing your pet quadding for 91 each at 25 delay? =)
I think after it was shot down twice by previous developers and then the 50% exp cost for letting your pet out damage you was properly introduced, it is high time to make this server a bit more classic

Weighted Axe for all the pets in the world!
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:44 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.