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#1
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![]() I think it would add a lot to have weapon weight be a useful factor in weapon selection, to give a great boon to light weight weapons (particularly in groups or periods without much downtime/long combat duration).
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#2
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![]() where weapon swings affect endurance loss, and no endurance = no melee swings?
won't happen. | ||
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#3
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![]() Do you know if it was technical or balance reasons? And yes, that is what I was referring to, how it was in classic.
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#4
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![]() I remember on one occasion back in Kunark, somebody in my sarnak group asking me for a "zing", which meant invigorate, to recover their endurance. No idea why, or how the mechanic worked though. Did you stop swinging at low endurance?
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#5
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![]() Quote:
I had a friend on live that played a monk, he said after he ran out of his starting food/drink he never bought any to replace it and he was a human monk so it was pre kunark. Wed hop on his account during luclin/pop raids and he never had food/drink on him. dont think hed go through expansions without food/drink and put up with having to take E breaks so he can swing his weapons. | |||
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#6
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![]() you cant use discs out of endurance..~! bout it lol
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#7
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![]() Yes, each melee swing drained some endurance (the yellow bar below health/mana), heavier weapons drained more per swing.
A few classes have spells to recover endurance bar (I believe bards have a song that does it also). One reason a weapon like the Elegant Darkwood Katana (from kith night) was decent is that its a 2her that only has a 2.0 weight (while something like the Oggok Cleaver at 15 weight would be a big endurance drain).
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#8
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![]() This thread gives some more detailed recollection of past stamina experiences http://eqmac.com/forums/viewtopic.php?f=1&t=9774 (they mention things happening when the yellow bar is under 20% and your STA stat is under a certain number, such as a loss of other stats).
A STA greater than (100?) a certain point would remove this stat loss however - I'll keep digging for past info.
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#9
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![]() iirc you ran slower and could not use disc when out of stamina. had nothing to do with being unable to continue attacking (and it was stamina! not endurance...until they added that stat on items. i know, super nit picky)
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