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#1
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![]() Upon zoning on a boat they like to spin around in circles wildly until they start moving again.
Also appears that the boat from Ogre Island to OT has stopped working all together. lolclassic
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hello i'm cucumbers
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#2
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![]() Party boats. They have coolers full of short beer now since last patch. HURL TIL U WHIRL! Jk I was laughing pretty hard when this happened to me coming from Oasis to TD. Noticed some mobs spin when they pop too.
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Pyglet 60 Wizard
Sloppay 60 Monk Jopp 60 Rogue Kodiakk Wintergreen 60 Druid Founder of Dial A Port Joppay 60 Paladin Twitchay 60 Necro | ||
#3
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![]() Aye, boats not coming to Ogre Island at all. Will try boat from BB.
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#4
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![]() When mobs first spawn they spin in a circle as well, something about freshly created objects is causing this I imagine.
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#5
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![]() Sounds like the same issue that happens to pathing mobs when they stop - instead of standing still they spin in circles.
This also started last patch.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
#6
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![]() Well the Bloated Belly showed up at ogres, but it decided to pass by the usual port and kept going past chessboard island. Saw raptors before it zoned in the middle of nowhere to OT. Oasis raft was doing weird crap like ramming through the pillar in the water before warping back to the docks, too.
Also here's the spinning oasis raft for luls: https://www.youtube.com/watch?v=s7kaAvUqxlg
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Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
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Last edited by Brut; 01-23-2014 at 02:49 PM..
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#7
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![]() Quote:
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#8
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![]() Boat from FV to BB last night.
When boat zoned in to BB, character was dropped into the water beside the spinning boat. (All pathing [not static] MOBs spin when spawned before taking their path since patch.) | ||
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