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#1
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![]() Hey all,
Been thinking about creating a rogue to level up when I feel like grouping and I was wondering what about them contributes most to their DPS. Is it backstab or their weapons on auto attack? From casually looking around when I'm in EC I've noticed that a lot of their weapons have great ratios. Also, if I did go Rogue (haha)... what order should I prioritize starting stats and then stats on gear as well? Thanks! | ||
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#2
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![]() http://wiki.project1999.com/Rogue
I would follow the recommended 25 Stamina and 5 Strength on here. Strength is very easy to raise with gear. If you make a dwarf or barb it will be even easier. Rogues low delay weapons and backstab is why they are valuable to groups and always bring good dps. They are also useful for certain dungeons by picking locks and sneaking around.
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Pyglet 60 Wizard
Sloppay 60 Monk Jopp 60 Rogue Kodiakk Wintergreen 60 Druid Founder of Dial A Port Joppay 60 Paladin Twitchay 60 Necro | ||
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#3
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#4
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![]() I would go with the Strength over Stam. A Rogue can never have too much strength. They are usually the ones that loot also for the group.
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#5
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![]() Unless you're rolling a dorf or barb I'd take at least 20 in STR, you can always switch out stuff later if you hit the cap when fully buffed.
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#6
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![]() Thanks, I'll check out the link. So you think their high DPS is a combination of the two (good dmg/dly ratios and backstab)? Sorry if this sounds dumb, I played EQ2 for a little bit and it was all about combat arts, sorta like backstab.
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#7
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![]() Thought of another question which I'll just post here as opposed to making another thread: What about DEX and AGI for rogues, is it important for proc'ing or avoiding hits, or is sta and str the only two things I need to worry about. And going on that train of logic, should I stick to a dwarf or barb for min/maxing purposes? As always, thanks for the info [You must be logged in to view images. Log in or Register.]
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#8
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![]() Autoattacks are a lot more damage than backstabs, especially if you aren't 55 yet (when you start double backstabbing ~40% of the time). Normally melee want the best ratio possible, and rogues are no exception overall. You might want to err on the side of higher damage when in doubt.
For example: 10/20 trakanon tooth or 12/25 rapier of orrin? Go with the higher damage even though the ratio isn't quite as good. Agility has a VERY minimal impact on how tough you are when you are getting attacked. Dex helps you proc (mainhands will proc up to twice per minute on average at 255 dex, offhands proc at half that rate), but as a rogue you kind of DON'T want procs because they usually mean more aggro than they are worth. The more you have aggro the more the healer has to work and the less damage you will be doing. Any rogue race can max strength (with some buffs) with gear you can buy in EC, so you don't really need to be too concerned with a gnome's low strength if you like gnomes otherwise. If you don't have the money for like, a ragebringer + 30k in random other gears though you might be a bit short on strength as a weak race. You'll also end up taking off some of your strength gear in favor of resists/hp if you do raiding eventually. | ||
Last edited by Tecmos Deception; 01-31-2014 at 12:20 PM..
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#9
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#10
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![]() Best melee dps in the business, and if you hate pulling its another good reason to roll one over a monk [You must be logged in to view images. Log in or Register.] I kinda wish I'd made mine a monk despite the server already having over 9000 of them [You must be logged in to view images. Log in or Register.]
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